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Started By
Message
re: 3rd and 8, 1:33 left, False Start, Clock Restarts
Posted on 1/4/14 at 12:10 am to emoney
Posted on 1/4/14 at 12:10 am to emoney
RULE 3: Periods, Time Factors and Substitutions
*SECTION 4. Delays/Clock Tactics
**ARTICLE 4. 10-Second Subtraction from Game Clock--Foul
a. With the game clock running and less than one minute
remaining in either half, before a change of team possession if a player of either
team commits a foul that causes the clock to stop, the officials may subtract 10
seconds from the game clock at the option of the offended team. The fouls that
fall in this category include but are not limited to:
1. Any foul that prevents the snap (e.g., false start, encroachment, defensive
offside by contact in the neutral zone, etc.);
2. Intentional grounding to stop the clock;
3. Incomplete illegal forward pass;
4. Backward pass thrown out of bounds to stop the clock;
5. Any other foul committed with the intent of stopping the clock.
The offended team may accept the yardage penalty and decline the 10-second
subtraction. If the yardage penalty is declined the 10-second subtraction is
declined by rule.
c. After the penalty is administered, if there is a 10-second subtraction,
the game clock starts on the referee's signal. If there is no 10-second
subtraction, the game clock starts on the snap.
Refs had it right since it was above a minute. But that should be changed.
*SECTION 4. Delays/Clock Tactics
**ARTICLE 4. 10-Second Subtraction from Game Clock--Foul
a. With the game clock running and less than one minute
remaining in either half, before a change of team possession if a player of either
team commits a foul that causes the clock to stop, the officials may subtract 10
seconds from the game clock at the option of the offended team. The fouls that
fall in this category include but are not limited to:
1. Any foul that prevents the snap (e.g., false start, encroachment, defensive
offside by contact in the neutral zone, etc.);
2. Intentional grounding to stop the clock;
3. Incomplete illegal forward pass;
4. Backward pass thrown out of bounds to stop the clock;
5. Any other foul committed with the intent of stopping the clock.
The offended team may accept the yardage penalty and decline the 10-second
subtraction. If the yardage penalty is declined the 10-second subtraction is
declined by rule.
c. After the penalty is administered, if there is a 10-second subtraction,
the game clock starts on the referee's signal. If there is no 10-second
subtraction, the game clock starts on the snap.
Refs had it right since it was above a minute. But that should be changed.
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