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re: 2nd Annual PC Gamers Benchmark/E-Peen Competition *POST YOUR SCORES!*

Posted on 12/17/13 at 2:07 pm to
Posted by ILikeLSUToo
Central, LA
Member since Jan 2008
18018 posts
Posted on 12/17/13 at 2:07 pm to
quote:

This, of course, greatly depends on what type of games you play.



I am curious, though, what games need a controller in your opinion. Because I'm wondering if I've played them. A lot of folks seem to insist on using a controller for games like Assassin's Creed, Sleeping Dogs, Grand Theft Auto, Arkham Games, etc., but they are all perfectly natural on mouse and keyboard to me.

I have played a variety of games, and the only ones that felt "off" to me where fighting games -- because I used to play mortal kombat, street fighter, etc. on NES and SNES when I was 5-6 years old, so playing them on keyboard felt unnatural to me at first. But once I remapped a couple of keys, I was right at home. I don't really play fighting games anymore though. I've been nearly an exclusive PC gamer for over 20 years, except for a couple of years playing a lot of N64.

Now, a while back I did install a pirated copy of Dark Souls PTDE, and when I saw the keyboard mapping I was pretty taken aback (I was also drunk when I installed it). I never got around to playing it before reinstalling windows.
This post was edited on 12/17/13 at 2:10 pm
Posted by DieDaily
West of a white house
Member since Mar 2010
2644 posts
Posted on 12/17/13 at 2:46 pm to
quote:

I am curious, though, what games need a controller in your opinion.

Let me just clarify. I'm not saying any of these games are impossible to play on a keyboard. There are enough keys on a keyboard to technically accommodate nearly any experience. There are people who can play guitar with their feet. Possible doesn't mean ideal for most people or intended by the designers.

I've played 3rd person games like you mention with kb/m and a gamepad. I think they work equally well, both with pros and cons.

I'm sure MK can be played with the keyboard. I don't doubt you. That will technically work. It just doesn't seem ideal to me, and I've done it before in the past in a crunch. There are some special moves and combos in fighting games that are difficult enough to pull off in the middle of combat with a good arcade stick. I can't imagine doing them with a keyboard. I suspect some would be nigh impossible for most outside of running some sort of script bound to a key.

A side-scroller like "Super Meat Boy," "Spelunky HD," or "Mark of the Ninja" would, again, be technically possible on keyboard but seem designed for a gamepad. "Mark of the Ninja" specifically has you taking advantage of the analog stick. Push it a little to sneak, push it a little more to walk faster, etc.

Driving or flight sims accept analog input as well. Move the stick a little to the right to turn just a little. Push it all the way to turn at max speed. Unless you have an analog keyboard, you're going all or nothing every time you hit the key. Yes, it is possible to play like this, but the fact the game accepts the more gradual input, reveals the designer's intention.

TL,DR: It comes down to personal preference. Technically possible doesn't equal ideal. I can play "Marvel vs Capcom 2" with my Samba de Amigo Maracas if I want to.

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