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re: Sony to reveal PS4 Virtual Reality headset at TGS

Posted on 9/3/13 at 8:52 pm to
Posted by SG_Geaux
Beautiful St George
Member since Aug 2004
78216 posts
Posted on 9/3/13 at 8:52 pm to
quote:

So not only could a dev reach a larger audience, they could do it with much lower production costs?



Since when does under powered = less development time and cost ?

The Wii could have been an absolute bitch to program for for all we know.
Posted by ZTiger87
Member since Nov 2009
11536 posts
Posted on 9/3/13 at 9:06 pm to
quote:

Since when does under powered = less development time and cost ?


LINK

quote:

One of the things we like about that platform is the development costs...on the Wii are nowhere near what they are on the PS3 and Xbox 360.



LINK

quote:

Riccitiello said during EA's Q3 2009 earnings call that "development is typically a third to a fourth as much for a Wii game than it is for a PS3 or an Xbox 360 game." When put like that, it's a wonder anyone develops high-definition games at all.
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