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re: Sony to reveal PS4 Virtual Reality headset at TGS
Posted on 9/3/13 at 8:52 pm to ZTiger87
Posted on 9/3/13 at 8:52 pm to ZTiger87
quote:
So not only could a dev reach a larger audience, they could do it with much lower production costs?
Since when does under powered = less development time and cost ?
The Wii could have been an absolute bitch to program for for all we know.
Posted on 9/3/13 at 9:06 pm to SG_Geaux
quote:
Since when does under powered = less development time and cost ?
LINK
quote:
One of the things we like about that platform is the development costs...on the Wii are nowhere near what they are on the PS3 and Xbox 360.
LINK
quote:
Riccitiello said during EA's Q3 2009 earnings call that "development is typically a third to a fourth as much for a Wii game than it is for a PS3 or an Xbox 360 game." When put like that, it's a wonder anyone develops high-definition games at all.
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