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re: So it appears Treyarch didn't solve any of the problems that plagued BLOPS
Posted on 11/19/12 at 7:57 am to stout
Posted on 11/19/12 at 7:57 am to stout
quote:
I don't see this at all. I have had very few times where I have been revenge spawned. The worst is spawning into killstreaks but that has really only happened to me on that small arse boat map.
I've complained about the spawns but that's mostly on TDM and FFA. I guess I should expect that on those gametypes.
quote:
I think this is due to lag compensation. I am hoping they fix it. Tired of getting the drop on someone, hitting them in the head, only for them to turn around and drop me.
I haven't had this issue as bad as most. At least not nearly as bad as OG BLOPS
Based on that twitter, I expect target finder and Full Auto FAL to get nerfed.
Posted on 11/19/12 at 8:02 am to SaintLSUnAtl
quote:
but that's mostly on TDM and FFA.
I don't play FFA and very rarely play TDM so that might be why I haven't seen it.
The spawn system in BLOPS 2 is supposed to be self correcting and ever evolving. They built in code that will mark each time a bad spawn happens and over time it will adjust itself. Pretty freaking cool if you ask me and I am curious to see how spawns change over time.
quote:
I haven't had this issue as bad as most. At least not nearly as bad as OG BLOPS
My ping is usually no higher than in the 60s and averages lower than that but my upload speed blows so maybe that has something to do with it. Not sure but it is so bad I have considered making a failtage of it.
This post was edited on 11/19/12 at 8:04 am
Posted on 11/20/12 at 1:02 pm to SaintLSUnAtl
Noooo... I just got my full auto FAL. It is very powerful, I was able to outgun many charging fools before getting full auto. It is just more convienient now. LOL
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