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re: Official Wii U first day thread

Posted on 11/19/12 at 8:29 am to
Posted by LSU Coyote
Member since Sep 2007
53390 posts
Posted on 11/19/12 at 8:29 am to
quote:

You really couldn't be more wrong. The game pad is actually what makes this machine shine. I spent more time tinkering with the game pad then actually playing a game yesterday.

I understand some ppl would like to have their inventory displays all the time.

There is a problem with this, if you go into your inventory you will still need to "pause" or stop the game correct?

How is this solving anything? I don't want to ever look down but keep looking up at the screen.

I guess I will have to use one before making final judgment.
Posted by Tactical1
Denham Springs
Member since May 2010
27104 posts
Posted on 11/19/12 at 9:30 am to
quote:

I understand some ppl would like to have their inventory displays all the time.

There is a problem with this, if you go into your inventory you will still need to "pause" or stop the game correct?

How is this solving anything? I don't want to ever look down but keep looking up at the screen.

I guess I will have to use one before making final judgment.


While this is true for most of the launch titles, Madden 13 on the Wii U has a really neat Playbook feature allowing you to not just audible at the line of scrimmage but draw the receivers routes pre snap. Call of Duty Black Ops 2 allows for two players to play locally on their game pad instead of splitting one television screen. If developers can focus on features like this then this machine is certainly going places.
This post was edited on 11/19/12 at 9:31 am
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