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re: ** GW 2: Guild Thread** Ole War Skule SERVER: DRAGONBRAND - Join Us!
Posted on 9/12/12 at 12:24 pm to jefforize
Posted on 9/12/12 at 12:24 pm to jefforize
I posted about engineers a few pages back.
The flamethrower and bomb kits are good for damage in large groups, but as engineers are better for support and healing, the elixir gun seems like the way to go if you want to maximize your profession's utility. From what I've seen, elixir buffs are extremely helpful in dungeons and other party settings.
Re: mesmer... This is a profession that won't be very effective if you don't know what you're doing. There's a lot of focus on conditions and boons, which isn't as immediately satisfying as burst damage from a warrior swinging a hammer.
The flamethrower and bomb kits are good for damage in large groups, but as engineers are better for support and healing, the elixir gun seems like the way to go if you want to maximize your profession's utility. From what I've seen, elixir buffs are extremely helpful in dungeons and other party settings.
Re: mesmer... This is a profession that won't be very effective if you don't know what you're doing. There's a lot of focus on conditions and boons, which isn't as immediately satisfying as burst damage from a warrior swinging a hammer.
Posted on 9/12/12 at 12:58 pm to Muppet
I see, that is the reason why sometimes it felt like working a Engineer was going so slowly. its like a gun healer
So I just going to start over and work with a Necro/Engineer as my two mains or vice versa, but I am not a very big support guy, last time it was working with WoW as a priest and that was so much fun
So I just going to start over and work with a Necro/Engineer as my two mains or vice versa, but I am not a very big support guy, last time it was working with WoW as a priest and that was so much fun
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