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re: Official TD.com PC Minecraft Server Info and Discussion (Updated 5/3/12)

Posted on 10/8/12 at 7:10 pm to
Posted by Pectus
Internet
Member since Apr 2010
67302 posts
Posted on 10/8/12 at 7:10 pm to
You need to place a sign on your chest and that won't happen.
Posted by Polar Bear
Member since Oct 2009
1800 posts
Posted on 10/11/12 at 3:14 pm to
As if 1.4 couldn't contain any more features, it looks like anvils will make it into the update.








Anvils will allow you to do 3 things -

- Repair items
- Name items (any object can be named)
- Combine (similar) enchants

The XP cost will scale with the amount of times you've modified a particular item, so you won't be able to repair/rename the same item interminably.


So, the full changelog for the 1.4 update looks like this...


- Anvils.

- Item frames.

- Pots.

- New food - carrots, golden carrots, potatoes, poisonous potatoes, baked potatoes, and pumpkin pie.

- New mobs - Wither boss, Wither Skeletons, Witches, and bats.

- New terrain feature - Witch huts will spawn in swamps.

- Slimes now spawn in swamps at night.

- Entities not only pass through Nether Portals, but retain momentum.

- New item - wooden buttons, which can be activated by arrows.

- New potions - night vision potion, invisibility potion. An invisibility potion will also hide a player's name on servers.

- New block/item - Beacons

- Chickens are now bred with seeds, and pigs with carrots.

- The direction of wooden logs is dictated by where they're placed on an adjacent block (as opposed to their direction being dictated by the position of the player).

- Players can now ride pigs. Requires a new item - carrot on a stick.

- Zombies can now infect villagers, and can pick up your armor if you die (which can be reacquired if you kill the zombie).

- Some mobs, such as skeletons and zombies, may spawn donning weapons and armor.

- Enhanced trading system with villagers - they can now like or dislike you based on your actions towards them, and their attitude towards you will dictate the quality of potential trade options.

- Cobblestone/mossy cobblestone fences added.

- Leather armor and dog collars can be dyed.

- Corner stairs are now possible.

- Trapdoors can now be placed on the top or bottom of a block.

- Heads are now a rare drop from skeletons, wither skeletons, creepers, and zombies. They can be placed as decoration or worn by a player.

- New sounds added - ladders, minecarts, animals, mobs, water, lava, etc.

--------------------

Would anyone be interested in starting a new map for 1.4? I think a new map, coupled with the massive update, could renew interest for some, and could perhaps bring in a few new players. I know others have invested a lot of time in the current map (myself included), and would therefore be opposed to this.

It doesn't matter either way to me, though. I think a constant map refresh keeps things new, especially when it's concurrent with the release of a new update.
This post was edited on 10/11/12 at 4:46 pm
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