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re: Official Battlefield 3 Ongoing Discussion

Posted on 2/28/12 at 9:36 am to
Posted by MaroonDawg
N0Z
Member since Nov 2009
3171 posts
Posted on 2/28/12 at 9:36 am to
I think the main issue with the guided missiles being too powerful comes from the PC side of the game. And this is where DICE has problems finding a balance between PC and console.

I would imagine trying to fly a heli on a 64 man server where you have 3-4 guys using SOFLAM, 6-8 guys using javelins and 2 tanks using CITV & guided missiles and not being able to avoid all of that AT ALL can be frustrating. But the problem is when patching for that scenario, you completely cripple the consoles because you never see that much anti air firepower on one team.
Posted by The Sad Banana
The gate is narrow.
Member since Jul 2008
89498 posts
Posted on 2/28/12 at 9:37 am to
Well, to be fair, the battlelog patch list is for PC.
Posted by LewDawg
Member since May 2009
75242 posts
Posted on 2/28/12 at 9:37 am to
They should add another chopper then.
Posted by LSURoss
SWLAish
Member since Dec 2007
15510 posts
Posted on 2/28/12 at 9:38 am to
quote:

because you never see that much anti air firepower on one team.


Play defense with us on Caspian Border.
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