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re: UPDATE*** Guild Wars 2 - OPEN BETA - Reviews/Reactions

Posted on 2/20/12 at 1:55 pm to
Posted by Muppet
Member since Aug 2007
50512 posts
Posted on 2/20/12 at 1:55 pm to
quote:

but word on the wiki is that it's only 1 major and two minor traits equippable


This could just be a function of simplified combat, where you use fewer hotkeys but your abilities differ with context. There seems to be a large emphasis on involving the environment more in combat, which I've always thought was a realistic element missing from MMOs. SWTOR made baby steps toward this sort of thing with the cover mechanic, but even that is negated by the fact that the gunslinger gains the ability to put up a portable defense screen by crouching anywhere.
Posted by Freauxzen
Utah
Member since Feb 2006
37535 posts
Posted on 2/20/12 at 2:00 pm to
quote:

This could just be a function of simplified combat, where you use fewer hotkeys but your abilities differ with context. There seems to be a large emphasis on involving the environment more in combat, which I've always thought was a realistic element missing from MMOs.


Right, but it seems, according to that link, it's 3 per grouping. That's not too bad.

Looking the Guardian greatsword traits and skills, it's like the perfect kind of character for me.

But engineer is also looking better and better.

quote:

SWTOR made baby steps toward this sort of thing with the cover mechanic, but even that is negated by the fact that the gunslinger gains the ability to put up a portable defense screen by crouching anywhere.


I thought that was cool.
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