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re: Everyone is playing Palworld

Posted on 1/24/24 at 8:07 am to
Posted by HogX
Madison, WI
Member since Dec 2012
5153 posts
Posted on 1/24/24 at 8:07 am to
quote:

Anybody else having issues with the little bastards not engaging in combat? They have a red marker over their head which I had thought was the combat indicator but they just sit back and watch me get hammered


Yep, I've had it glitch out on me a handful of times. Usually switching out the Poke...uh...I mean Pal and then switching it back in works.
Posted by imjustafatkid
Alabama
Member since Dec 2011
53120 posts
Posted on 1/24/24 at 12:24 pm to
The Palworld team released a roadmap today. LINK



quote:

[The Future of Palworld]
We would like to share with you our roadmap for Palworld.
Sales have far exceeded the development team's expectations, and we are currently experiencing many problems due to excessive access congestion, among other challenges.
We will prioritize improving this issue first, and then move on to implementing new in-game features.
Thank you for your understanding.

[Early Access Roadmap]
·Addressing Critical Issues

·Currently, numerous bugs have been identified, and we are prioritizing fixing those.
·Sometimes, the world date may experience rollbacks.
·The loading screen may persist when trying to load into worlds.
...and so on.

·Improvements to Implement ASAP
·Key configuration improvements.
·Improvements to base Pal AI and pathing.

·Planned Future Updates
·PvP
·Raid Bosses (End-Game Content)
·Pal Arena (PvP for Pals)
·Steam-Xbox Crossplay
·Various Xbox Feature Improvements
·Server Transfers and Migrations
·Improvements to the Building System
·New islands, Pals, Bosses, and Technologies.
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