- My Forums
- Tiger Rant
- LSU Recruiting
- SEC Rant
- Saints Talk
- Pelicans Talk
- More Sports Board
- Fantasy Sports
- Golf Board
- Soccer Board
- O-T Lounge
- Tech Board
- Home/Garden Board
- Outdoor Board
- Health/Fitness Board
- Movie/TV Board
- Book Board
- Music Board
- Political Talk
- Money Talk
- Fark Board
- Gaming Board
- Travel Board
- Food/Drink Board
- Ticket Exchange
- TD Help Board
Customize My Forums- View All Forums
- Show Left Links
- Topic Sort Options
- Trending Topics
- Recent Topics
- Active Topics
Started By
Message
re: New trailer for 'The Last of Us'
Posted on 12/5/22 at 10:13 am to Bronc
Posted on 12/5/22 at 10:13 am to Bronc
quote:
TLOU1, as good as it is, is basically The Road/Children of men + Zombies and with a great ending.
That's exactly why it's so good. I remember being excited for the original's release until I read the synopsis and thought "great, this shite again." And then I was blown away. It took extremely played out settings/archetypes/tropes and somehow managed to create a masterpiece through brilliant character and "little moment" writing. Even the big story beats are just amazingly executed. Ending is sublime. Pacing is among the best I've played in a game and it's the area where 1 just completely outclasses 2
Regarding how you think the show should handle 2's events, you're not far off. The narrative choices that didn't work in TLOU2 COULD have worked had they been arranged differently. I think the show is going to try and pull it off and may end up being a better final product from a writing standpoint
Posted on 12/5/22 at 10:29 am to Carson123987
quote:
Regarding how you think the show should handle 2's events, you're not far off. The narrative choices that didn't work in TLOU2 COULD have worked had they been arranged differently. I think the show is going to try and pull it off and may end up being a better final product from a writing standpoint
***** Spoilers for TLOU2 Potentially*****
Personally I think they pulled it off masterfully from a narrative perspective(the jarring back to square one in terms of reseting the gameplay progression a bit less so).
I cant think of a single game where I suddenly realized even several random people that just registered as no-name NPC's I was killing were actually these well-formed characters that suddenly made you see what you thought was the protagonist's actions in a completely different light. And as it progresses, drives home that both arent exactly wrong in their anger and desire for revenge, but that it ultimately only begets more violence and pulls everyone into a toxic and outward dehumanizing downward spiral individually and collectively. One of the few games that attacks head on the mindless violence games condition in the players, and the avatars carrying it out.
This post was edited on 12/5/22 at 10:31 am
Posted on 12/5/22 at 10:33 am to Carson123987
quote:
The narrative choices that didn't work in TLOU2 COULD have worked had they been arranged differently.
I agree with this. SPOILERS
Just my opinion but Joel's death and the reason why he was killed happened way too early. I think having Abby as an ally early on and then have the reveal of who caused her father's death and the rising tension as she is piecing the story together would have made for a better experience.
Popular
Back to top
Follow TigerDroppings for LSU Football News