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re: Linus got a hold of an old PS3 developer unit, and found that Gears of War 3....
Posted on 8/11/22 at 12:37 am to BulldogXero
Posted on 8/11/22 at 12:37 am to BulldogXero
Not confused at all. The GPUs were similar performance. As I stated in my original post, shared memory on the 360 allowed for better graphical performance on 360. PS3 was capped at 256mb, 360 was not. That cannot be ignored. This allowed the 360 to load higher res textures. It's how hardware works.
This post was edited on 8/11/22 at 12:41 am
Posted on 8/11/22 at 9:18 am to Richard Dangler
quote:
Not confused at all. The GPUs were similar performance. As I stated in my original post, shared memory on the 360 allowed for better graphical performance on 360. PS3 was capped at 256mb, 360 was not. That cannot be ignored. This allowed the 360 to load higher res textures. It's how hardware works.
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