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| Favorite team: | LSU |
| Location: | Houston, TX |
| Biography: | |
| Interests: | |
| Occupation: | |
| Number of Posts: | 309 |
| Registered on: | 12/12/2018 |
| Online Status: | Not Online |
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It was such a fun addition to Dave the Diver. Great to find out there's a mobile version.
That's disappointing. Really liked the DLC in GoT
Finished it yesterday. Also had a ton of fun. Enjoyed the upped the difficulty. Would have like the story to be a little deeper - felt slightly rushed, and would have liked the side quests to be a little more aligned to the main story.
Definitely will give it a NG+ spin when available.
Definitely will give it a NG+ spin when available.
A bit of a sidebar: but recommend any good books on the topic? Or Grant's presidency and reconstruction in general?
re: The Ghost of Yotei
Posted by Jolla on 10/10/25 at 6:50 am to Sl0thstronautEsq
This Takezo Duel. Holy shite that got tough. Maybe it's because I'm using the Bounty Armor, but combat is tougher than GoT
re: The Ghost of Yotei
Posted by Jolla on 10/8/25 at 1:05 pm to BulldogXero
The main story progression and "level" progression does feel slow/non important. I liked in the GoT that the main story and the individual side stories had icons that were significant on the map, not just a small gingko leaf logo. Combat is more difficult, but I am enjoying it. Dual Katanas are awesome.
re: The Ghost of Yotei
Posted by Jolla on 10/3/25 at 12:21 pm to BulldogXero
After hearing Jin's english voice compared to his Japanese voice, it was a no brainer to go Japanese with subs for me.
re: Anyone getting Borderlands 4?
Posted by Jolla on 10/3/25 at 7:39 am to Dixie Normus
I agree. The story in 3 sucked but the gameplay was still really good to me. This has both and actually did multiplayer for the first time on any BL and it was fun. It's a good predicament to have choosing between this, Yotei, and Helldivers. Good gaming time for me.
Do we throw a spoiler tag on this thread? There's a couple things in the story that already has me intrigued
re: The Ghost of Yotei
Posted by Jolla on 10/3/25 at 6:40 am to Sl0thstronautEsq
Only got through the tutorial and have to agree that it's beautiful. That open view to the mountain, and the first field you see that just a sea of purple. Really excited to get some more time into this one and BL4
re: Helldivers 2 is coming to Xbox on August 26
Posted by Jolla on 9/22/25 at 9:26 am to Sl0thstronautEsq
quote:
I was watching someone on Twitch last night and those cave systems look like a nightmare
They are/were. Only complaint was it felt they didn't play test the burrowing bugs enough. Those bastards forced you to have explosive weapons at all times. Storming caves in groups of 4 all with mechs is a blast. Hopefully they balance it out just a touch after the 5 weeks sans burrowing bugs. Also the maps with Hive Lords AND Dragonroaches were just rude haha. Constantly resupplying any and all rocket launchers.
Agree with you. Trying to talk my friends into getting it. It's still fun, but something feels off for me. I am not a fan of the UI at all, really enjoyed how BL3 presented the weapons (both on ground and in menus). I'm enjoying that some fights are more difficult in general - hacking the propaganda machine was a little tough.
Just saw Mosquera is flying out to Singapore to join the team.
This Gyokeres transfer sure is one strange roller coaster.
This Gyokeres transfer sure is one strange roller coaster.
re: Helldivers 2 has lost 90% of its players
Posted by Jolla on 5/22/25 at 7:32 am to DrSteveBrule
quote:
Pretty healthy dynamic right now and the game is way more fun than those 6 months or so that they were struggling after release.
This. I left the game for a bit. Since their first major update to add the illuminate the first time, the game has only gotten better. They did a good job learning from the early mistakes in my opinion. The difficulty splits are really well balanced too. You want to sample farm with a little difficulty, got it. You want all out sweaty warfare, got that too. Also them buying into the folks going a more Role Play route with the latest stratagems is very fun. Playing with those guys is always fun.
quote:
DrSteveBrule
Running on PC or PS5? Did you have any performance issues on the latest update?
re: Helldivers 2 has lost 90% of its players
Posted by Jolla on 5/21/25 at 1:01 pm to Sl0thstronautEsq
Some I don't notice too much of a difference, mainly with explosive and energy weapons (eruptor ergonomics make it more fun). However the vertical foregrip and I believe it's the muzzle break make the liberator penetrator a 0 recoil beam.
Mechs are still single use, but we won a Major Order to reduce the cooldown time on them and it was increased to 3 uses per mission (think Orbital Laser)
Mechs are still single use, but we won a Major Order to reduce the cooldown time on them and it was increased to 3 uses per mission (think Orbital Laser)
re: Helldivers 2 has lost 90% of its players
Posted by Jolla on 5/21/25 at 9:05 am to Sl0thstronautEsq
It's nothing too robust, but for some of the guns, it makes a huge difference. Would be interesting to see if they can expand to the sidearms and strategem guns (this one doesn't seem too feasible).
Agreed that the game is in a good state. It was interesting to see major orders that appeared to be well in hand "magically" fail, but damn did they have big plans for it
Agreed that the game is in a good state. It was interesting to see major orders that appeared to be well in hand "magically" fail, but damn did they have big plans for it
What's everyone (who's still playing) think about the new updates? Newest updates have been awesome in my opinion. Battle for Super Earth, Illuminate back and tough as shite, gun customization.
For a lot of the mistakes they made early on (I definitely stepped away for a solid 3 months before the first illuminate introduction), they are coming out with some great content now. Fighting on Super Earth against the illuminate is fresh and engaging.
Pulled 200k concurrent divers at one point on Super Earth. Democracy, baby.
For a lot of the mistakes they made early on (I definitely stepped away for a solid 3 months before the first illuminate introduction), they are coming out with some great content now. Fighting on Super Earth against the illuminate is fresh and engaging.
Pulled 200k concurrent divers at one point on Super Earth. Democracy, baby.
re: Arsenal 2024/2025 Season Thread: It’s time
Posted by Jolla on 5/19/25 at 7:56 am to texastiger38
quote:
Also thought Calafiori was fantastic as a CB.
I think he pairs really well with either Saliba or Kiwior. I like Richy's ability and desire to drive or be an option into the final third, and he does have some creativity in his bag. With an anchor like Wilo or Kiwior as his partner, that really opens up the overload chances out the back with both fullbacks and him sliding in to that inverted mid spot.
Another comment mentioned Hato, would make Arsenal's defensive rotation pretty stout across the line. Think that would make Zinny and probably Tomiyasu another move durring the summer?
re: Nintendo Switch 2 Games & System Discussion
Posted by Jolla on 4/2/25 at 8:49 am to Mystictiger
DId the stream freeze for everyone?
quote:
That is what brought me back. I can do a run or two and walk away. It is tough for me to put hours into something
Agreed, very nice quick 30 min chillout after work before doing other things.
Anyone still playing on here?
Got back into it about a month ago and think it's in a nice spot right now with the latest updates and some new tweaks.
The Gloom Terminids was a very chaotic yet fun change of pace. Also feel like quickplay/SOS/matchmaking has gotten much better. Weapon balance feels pretty good now especially if you can communicate well with the squad. Robots can still be a bitch.
Got a group of 3 that play so happy to add one more. Trying to run level 7-9 usually.
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