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re: Resident Evil 2 Remake Thread
Posted on 2/18/19 at 12:19 pm to Brettesaurus Rex
Posted on 2/18/19 at 12:19 pm to Brettesaurus Rex
save all your grenades for that part. as soon as you get to big door, turn around lob on in the middle of the room. should kill everything and down X. Grab key and escape. For final area, chunk grenade in the group of armored guys, and then bust the G Adult with the magnum to stun him and slip by
Posted on 2/18/19 at 12:54 pm to Carson123987
Grenade stuns X for about 3 seconds 

Posted on 2/18/19 at 1:08 pm to Brettesaurus Rex
I may have popped him once with the magnum. do grenade + magnum headshot and see what happens.
you dont need to worry about him for long, he cant follow you out of that reception area.
you dont need to worry about him for long, he cant follow you out of that reception area.
Posted on 2/18/19 at 1:50 pm to Carson123987
That did it!
In the last room I grenaded the group and then when the big guy came down the stairs I backed up a bit. He turned around to go back up and I ran toward him. He went to turn left to look at me and I ran past his right side and made it.
Man this one in particular made me realize the importance of taking out the legs over headshots. I barely used that tactic in the regular game.
In the last room I grenaded the group and then when the big guy came down the stairs I backed up a bit. He turned around to go back up and I ran toward him. He went to turn left to look at me and I ran past his right side and made it.
Man this one in particular made me realize the importance of taking out the legs over headshots. I barely used that tactic in the regular game.
Posted on 2/18/19 at 2:14 pm to Brettesaurus Rex
nice work. i really enjoyed the Ghost Survivor stuff, despite what everyone else is saying online. getting the No Way Out done with less than 60 pistol shots was super tough, but it was worth it to get the cat ears (infinite ammo). Give it a shot.
it's a must on hardcore. not enough ammo, so you need to just doink them and slip by.
quote:
Man this one in particular made me realize the importance of taking out the legs over headshots. I barely used that tactic in the regular game.
it's a must on hardcore. not enough ammo, so you need to just doink them and slip by.
This post was edited on 2/18/19 at 2:15 pm
Posted on 2/18/19 at 4:25 pm to Carson123987
I made it to 58 kills on my second run of that. Taking a break and may give another go this evening. I know I'm gonna need some patience on that one.
Posted on 2/18/19 at 4:29 pm to Brettesaurus Rex
write down when the gas tank enemies show up and make sure to pile up as many as you can around them. they are the key for the challenge
Posted on 2/18/19 at 4:58 pm to Carson123987
God damn this game seems stressful.
Posted on 2/18/19 at 5:02 pm to Big_Slim
it's very tense. just a few of the challenge runs are stressful

Posted on 2/23/19 at 2:16 pm to Carson123987
finished all the tofu content, everything in main game and DLC is 100% complete
whew
whew
Posted on 2/23/19 at 3:10 pm to Carson123987
I finally beat No Way Out. Only took me 4-5 real attempts, so it's not all that hard I guess.
Posted on 2/23/19 at 3:12 pm to PEPE
now do it with <60 handgun rounds
hardest challenge of the entire game for me. raged several times

hardest challenge of the entire game for me. raged several times
Posted on 3/6/20 at 2:20 pm to Carson123987
Just now getting around to playing this. I have to say this is one the most intense and stressful games I've played but in a good/fun manner. I just got to the sewers in Leon A. Mr. X chasing me around the RPD may have given me mild PTSD 

Posted on 3/6/20 at 2:44 pm to TankBoys32
Mr. X can choke on a flaming back of D.
Enjoyed the game but that bastard just about gave me a heart attack a few times.
Enjoyed the game but that bastard just about gave me a heart attack a few times.
Posted on 3/6/20 at 2:48 pm to TigerMyth36
Yeah no doubt haha. He's not as bad now that I dont have to walk around the whole RPD figuring out stuff and worrying hes gonna creep up on me. Also I just read the RE3 Remake will allow Nemesis to enter save/safe rooms... Hes going to make Mr. X look like a tutorial.
Posted on 3/6/20 at 2:54 pm to TankBoys32
quote:Honestly might not play if this is true. They could have a difficulty with this setting but if the main game takes out the safe in safe room, then i'm not interested.
Nemesis to enter save/safe rooms
Posted on 3/6/20 at 3:19 pm to TigerMyth36
So it sounds like it was an mix up and that the room he could enter was a room with a type writer but not an actually safe room similar to the main hall in the RPD in RE2. I guess we will see but yeah that would just be too much if he could enter every room and move around with his speed and power that Mr. X didn't have.
Posted on 3/6/20 at 3:30 pm to TigerMyth36
Well Nemesis was always like a Mr.X on pure meth so I can see him Kool Aid manning his way into a safe room or 2. Doubt it will happen in every area.
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