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My Time in Portia - Stardew Clone
Posted on 2/28/19 at 6:51 am
Posted on 2/28/19 at 6:51 am
Anyone play this yet?
Looks like a Stardew clone but with much more depth / RPG elements. Instead of a farm, you build a workshop with some farming and animals.
Looks like a Stardew clone but with much more depth / RPG elements. Instead of a farm, you build a workshop with some farming and animals.
This post was edited on 3/1/19 at 7:12 pm
Posted on 2/28/19 at 4:48 pm to TigerMyth36
quote:
Anyone play this yet?
Looks like a Stardew clone but with much more depth / RPG elements. Instead of a farm, you build a workshop with some farming and animals.
I've heard some good things about it. Is it finished or still in Early Access?
Posted on 2/28/19 at 4:54 pm to TigerMyth36
quote:
My Time in Portia
Ellen? That you?
Posted on 2/28/19 at 7:32 pm to Arksulli
quote:
I've heard some good things about it. Is it finished or still in Early Access?
I think they released it. Might have been a bit early because some of the voice acting is missing.
Even the negative complaints on steam are from people who played from 70 to 152 hours and they still gave a thumbs up.
It is a blatant rip off of Stardew although people said Stardew was a ripoff of Harvest Moon.
Looks like they took Stardew, added a skill tree and more items. Jazzed up the graphics and expanded the size. Oh and switched the main focus from farming to your workshop.
I think they were unsure of their target demographic. Might have made it a bit too easy.
No punishment for falling asleep at 3am. Gave us 1 more hour than stardew and no punishment for pushing it to the limit. They need to add a penalty. That dynamic of pushing to right up to the limit added some excitement.
Instead of finding worthless artifacts, you get bonuses to health and stamina as you add items / artifacts to your house.
This post was edited on 2/28/19 at 7:34 pm
Posted on 3/1/19 at 7:15 pm to TigerMyth36
I've really enjoyed it. Can't see anyone who liked Stardew not liking this one.
It does have some bugs.
I had to replay a very very long day because it bugged out on me. Just like Stardew, it only saves when you go to sleep.
Lots of nice quality of life options. Main one being all chests can be sorted at once and when you craft items you don't need them on you if they are in the chest. The one exclusion being when you make machines,you have to have the items in the item bar. Not sure why they made the exception for building machines / equipment.
Really like that decorative items in your house give you bonuses so there is a reason to go after all of the artifacts.
It does have some bugs.
I had to replay a very very long day because it bugged out on me. Just like Stardew, it only saves when you go to sleep.
Lots of nice quality of life options. Main one being all chests can be sorted at once and when you craft items you don't need them on you if they are in the chest. The one exclusion being when you make machines,you have to have the items in the item bar. Not sure why they made the exception for building machines / equipment.
Really like that decorative items in your house give you bonuses so there is a reason to go after all of the artifacts.
This post was edited on 3/1/19 at 7:17 pm
Posted on 3/4/19 at 10:57 am to TigerMyth36
I've finished the first season and about half way into the second season.
This game deserves more hype. It really is Stardew on steroids.
So far only 3 bugs. The one bug which caused me to get stuck in place which required me to start the day over. There is a small bug that happens sometimes when moving inventory items. The item gets stuck between inventory slots. Simply closing the inventory fixes this. And one NPC got stuck while walking for a quest. I just rammed into her a few times and that finally got her moving.
This game deserves more hype. It really is Stardew on steroids.
So far only 3 bugs. The one bug which caused me to get stuck in place which required me to start the day over. There is a small bug that happens sometimes when moving inventory items. The item gets stuck between inventory slots. Simply closing the inventory fixes this. And one NPC got stuck while walking for a quest. I just rammed into her a few times and that finally got her moving.
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