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re: Indie game recommendation thread
Posted on 6/30/25 at 2:17 pm to StansberryRules
Posted on 6/30/25 at 2:17 pm to StansberryRules
Kaze and the Wild Masks
https://store.steampowered.com/app/829280/Kaze_and_the_Wild_Masks/
Donkey Kong Country style platformer, well designed levels. It's short but currently on sale for like $3
BZZZT
https://store.steampowered.com/app/1293170/BZZZT/
Super Meat Boy'eque precision platformer, small levels designed to be beat quickly. Only $4 right now on sale.
https://store.steampowered.com/app/829280/Kaze_and_the_Wild_Masks/
Donkey Kong Country style platformer, well designed levels. It's short but currently on sale for like $3
BZZZT
https://store.steampowered.com/app/1293170/BZZZT/
Super Meat Boy'eque precision platformer, small levels designed to be beat quickly. Only $4 right now on sale.
This post was edited on 6/30/25 at 2:18 pm
Posted on 12/21/25 at 10:36 pm to StansberryRules
One I'm playing now and enjoying, puzzle platformer. On sale right now for just $5.
Moonleap
https://store.steampowered.com/app/2166050/Moonleap/
Moonleap
https://store.steampowered.com/app/2166050/Moonleap/
Posted on 12/23/25 at 9:39 am to StansberryRules
Picked up Town to City on sale the other day. Next thing I know it's 1:00 am. Solid little indie city builder. Low-stress/cozy-ish.
Town to City

Town to City

Posted on 12/30/25 at 4:18 pm to BottomlandBrew
If you follow the indie scene this one isn't a big surprise, it came out a few years ago to pretty big acclaim.
Tunic
It really is as good as advertised and extremely clever in how the game presents itself and unfolds.
Surface level it's an intentional homage to the original Legend of Zelda on NES, so that style of gameplay is present. There's also some modest Soulslike mechnaics, there are bonfire style checkpoints, etc. The boss fights are also no pushover.
The real hook for the game though is that fact it's very cryptic about the mechanics and puzzles, as you progress through the game you find pages of the game's "manual" and those pages sorta have tips and clues which help you sorta progress through the game. They do a really great job of having 'A-ha!" moments where something is revealed you were wondering about. There's a lot of stuff hiding in plain sight you only "get" once you know what to look for.
Definitely the type of game you should know nothing about on your first playthrough to play it properly. Extremely well done for what they were going for.
Tunic
It really is as good as advertised and extremely clever in how the game presents itself and unfolds.
Surface level it's an intentional homage to the original Legend of Zelda on NES, so that style of gameplay is present. There's also some modest Soulslike mechnaics, there are bonfire style checkpoints, etc. The boss fights are also no pushover.
The real hook for the game though is that fact it's very cryptic about the mechanics and puzzles, as you progress through the game you find pages of the game's "manual" and those pages sorta have tips and clues which help you sorta progress through the game. They do a really great job of having 'A-ha!" moments where something is revealed you were wondering about. There's a lot of stuff hiding in plain sight you only "get" once you know what to look for.
Definitely the type of game you should know nothing about on your first playthrough to play it properly. Extremely well done for what they were going for.
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