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re: Confirmed features for Halo Infinite

Posted on 1/9/19 at 12:55 pm to
Posted by HottyToddy7
Member since Sep 2010
14032 posts
Posted on 1/9/19 at 12:55 pm to
quote:

The 3 least played least like Halo games all have sprint.


These were also the last 3 releases. It doesn’t have to do with sprint. It had to do with competition of other FPS. Like Cod which has a much easier skill gap to learn and jump into.

I was in HS when Halo 3 came out. I got a 360 to play Halo 3. (was formerly a PS guy). Cod 4 came out right about the same time. It took over because it was much easier to learn. All my friends played COD and not as many played Halo because of the skill gap.

It’s not sprint, it is ease of play and skill gap.
This post was edited on 1/9/19 at 12:58 pm
Posted by redfishfan
Baton Rouge
Member since Oct 2015
4425 posts
Posted on 1/9/19 at 1:02 pm to
quote:

I was in HS when Halo 3 came out. I got a 360 to play Halo 3. (was formerly a PS guy). Cod 4 came out right about the same time. It took over because it was much easier to learn. All my friends played COD and not as many played Halo because of the skill gap. It’s not sprint, it is ease of play and skill gap.


Well I can tell you my group of friends that play Halo that numbers in the 20s all quit playing because of sprint and all the new gimmicks. You've had 3 straight failed games with sprint. Give us classic Halo. If it isn't successful just go back down the path you were going to get the casual fans. Every single game has sprint. Be different and give us a classic Halo the games. The true fans of the series deserve it.

Question, did you ever get to play Halo 2 in its hay day?
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