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Posted on 10/4/17 at 7:33 pm to Run Ultra
So far, get the frick out of here with "Overtime." In the Takodana map, overtime lasts longer than the match time. It decreases too slowly and doesn't decrease at all when the enemy has the thing or when it's dropped on the ground.
At first I didn't like the flight controls, but I'm warming up to them a little bit.
I wish you could play as any era on any map, but it looks like the eras are tied into the game modes and map aesthetics. Also, knowing how match making works (no server browser), I guess it makes sense.
I don't like how special characters and heroes are unlocked by how well you play. I don't mean to suggest that people who are doing well in a match deserve to be punished or don't deserve to be rewarded, but if you have a handful of players dominating the match, the way it works now only widens the skill gap.
Also, I would swear this game is less visually impressive than Battlefront 1 on the base PS4. It's also incredibly fuzzy looking visually. If it's 900p, it's a very ugly 900p.
other than that, it's pretty much Battlefront I only bigger and better which is what people wanted.
At first I didn't like the flight controls, but I'm warming up to them a little bit.
I wish you could play as any era on any map, but it looks like the eras are tied into the game modes and map aesthetics. Also, knowing how match making works (no server browser), I guess it makes sense.
I don't like how special characters and heroes are unlocked by how well you play. I don't mean to suggest that people who are doing well in a match deserve to be punished or don't deserve to be rewarded, but if you have a handful of players dominating the match, the way it works now only widens the skill gap.
Also, I would swear this game is less visually impressive than Battlefront 1 on the base PS4. It's also incredibly fuzzy looking visually. If it's 900p, it's a very ugly 900p.
other than that, it's pretty much Battlefront I only bigger and better which is what people wanted.
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