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re: The Legend of Zelda: Breath of the Wild
Posted on 2/24/17 at 8:09 am to DownshiftAndFloorIt
Posted on 2/24/17 at 8:09 am to DownshiftAndFloorIt
quote:Or it forces the player to learn different weapons and tactics rather than sticking with the same thing for large swaths of a game.
It's added play time to do nothing but go scrounge for resources so I can repair my shite and then go forward.
I'm not saying I'm a definite fan of this decision but it can have a gameplay reason other than to pad out a game. I'll reserve judgement on whether this feature is a good move by Nintendo once I've read more or played it myself.
Posted on 2/24/17 at 8:19 am to DieDaily
The game is massive, I doubt it's there to stretch game time. It seems most enemies leave a weapon behind as well. Should make for some interesting decisions with inventory and survival.
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