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re: .
Posted on 2/22/17 at 10:19 am to DelU249
Posted on 2/22/17 at 10:19 am to DelU249
There's not really any other way to think about it
Games in those days were not designed to be beaten in the way that they are today. Today, games are much more about the narrative experience and anyone who gets started playing a game should be able to beat it.
Games in those days were not designed to be beaten in the way that they are today. Today, games are much more about the narrative experience and anyone who gets started playing a game should be able to beat it.
Posted on 2/22/17 at 10:33 am to BulldogXero
quote:well it's something really big I haven't considered but i'm not sure how many of those games were arcade games as well.
There's not really any other way to think about it
I know TMNT, double dragon & ghosts n goblins were, but kid Icarus? bayou billy? Zelda?
there's certainly more to it than that.
quote:
Today, games are much more about the narrative experience and anyone who gets started playing a game should be able to beat it.
I like that accessibility, but it goes too far IMO. most games it just feels like I may as well not even be playing it. It just kind of veers into being vicarious entertainment and not that some of those games aren't great, but it just seems that's every game. I'm sure a lot of it has to do with video games being made for a larger audience than before and that's understandable.
This post was edited on 2/22/17 at 10:34 am
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