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re: Damning/telling comment from Reggie about the NX?
Posted on 6/16/16 at 4:21 pm to sicboy
Posted on 6/16/16 at 4:21 pm to sicboy
quote:
“For us, it’s not about specs, it’s not about teraflops, it’s not about the horsepower of a particular system. For us, it’s about the content,” explained Reggie Fils-Aime. Rather than devoting time to console power, it seems as though Nintendo is going to angle itself towards an overall better gaming experience. “We’re focused on bringing our best entertainment to both the Wii U as well as the NX in the future. So for us, whatever Microsoft and Sony are doing in terms of talking about new systems, that’s for them to fight out in that red ocean.”
I'm ok with this thinking......
IF they can make it successful. The Wii and Wii U were such opposites. The Wii was kind of bad as a general console. But it sold like bonkers. The Wii U is far superior, with better games, and offers more unique experiences than the other 2 big consoles....and it failed commercially.
I'm ok with Nintendo being stubborn if they can marry the success of the Wii commercially, with a full featured console/unique experience like the Wii U. It's that simple.
Be stubborn, but be stubborn successfully. I don't know what that means, but they HAVE to entice third parties again, which, to me in my simple understanding, they have to get close in power. They have to be in the realm of porting down AT LEAST. Maybe I don't understand though.
Posted on 6/16/16 at 4:27 pm to Freauxzen
quote:Unless they have another Wii fad situation, I do agree that they must do this. I don't think the average gamer needs the best textures, highest resolution, etc. Most don't even notice. Third party games just need to look decent and play roughly the same.
They have to be in the realm of porting down AT LEAST.
Now competing from an online gaming community standpoint...that's a whole other can of worms.
Posted on 6/16/16 at 4:31 pm to Freauxzen
2 years ago after MK8 came out, PS4 and XBone had just been released with a paltry launch library, Wii U was actually competing with and beating them in sales. Their core library was clearly better. Eventually the triple A's came down the pike and not being available on Wii U hurt them but they really screwed up by not having their franchises ready to go. Imagine if they could've put out Zelda, Metroid, another Mario, Pokemon, Star Fox, etc etc within that year. It would've inspired confidence that they could maintain a robust library even within their own franchises. Instead they lagged along, everything was delayed and shelved and it was their own software divisions that failed to expand the library. I'll say for me at least that's been the biggest disappointment in the Wii U, not the lack of third party
This post was edited on 6/16/16 at 4:34 pm
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