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re: PvP in MMO's, why is it always broken?

Posted on 3/7/16 at 11:44 am to
Posted by Kujo
225-911-5736
Member since Dec 2015
6026 posts
Posted on 3/7/16 at 11:44 am to
quote:

There's a reason why games like Halo, Unreal Tournament, Quake 3, and Counter Strike were as popular as they were.



yeah, but as far as I know, you don't have specialties do you?

Everyone is just a gun slinging soldier and it's who gets the good gun on the map first.

Get a mathematician, figure out some algorithm that takes into account AOE dps vs ST dps vs defensive skills/CC vs armor vs healing......balance the input/output accordingly and make that the BAR for PVP.

If people spec or use their skills poorly, then that's what dictates a 1v1 fight.
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