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re: PvP in MMO's, why is it always broken?
Posted on 3/7/16 at 11:44 am to BulldogXero
Posted on 3/7/16 at 11:44 am to BulldogXero
quote:
There's a reason why games like Halo, Unreal Tournament, Quake 3, and Counter Strike were as popular as they were.
yeah, but as far as I know, you don't have specialties do you?
Everyone is just a gun slinging soldier and it's who gets the good gun on the map first.
Get a mathematician, figure out some algorithm that takes into account AOE dps vs ST dps vs defensive skills/CC vs armor vs healing......balance the input/output accordingly and make that the BAR for PVP.
If people spec or use their skills poorly, then that's what dictates a 1v1 fight.
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