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Posted on 1/30/15 at 11:17 am to sicboy
I think asylum made great use of the villains who were not in the game (at least physically speaking)
you find the ventriloquist's dummy in the warden office, you see the cells that housed riddler, two face and calendar man. You find catwoman's gloves and goggles, penguin's tophat and umbrella.
I think city did a great job with the rogue's gallery (exceptions to bane and deashot, very unfulfilling), but it didn't have that ominous presence that the others were lurking
I go back and forth between which one I prefer. It ultimately ends up being city because the main point of the game is to be the batman, and you feel more like the batman in city with the improved combat (it's not even close, I run out of things to do in asylum and ruin my combo) the improved gliding mechanics, the riddler mazes (but still too many trophies and they didn't feel as satisfying as they did in asylum), and the story (the musical score at a particular point in the game just really nails the epicness you feel at that point in the game)
eta: I love how detailed rocksteady is with their environments too, city is bigger, but there are no shortage of easter eggs, but it feels that way because asylum had the same amount packed into a smaller area
you find the ventriloquist's dummy in the warden office, you see the cells that housed riddler, two face and calendar man. You find catwoman's gloves and goggles, penguin's tophat and umbrella.
I think city did a great job with the rogue's gallery (exceptions to bane and deashot, very unfulfilling), but it didn't have that ominous presence that the others were lurking
I go back and forth between which one I prefer. It ultimately ends up being city because the main point of the game is to be the batman, and you feel more like the batman in city with the improved combat (it's not even close, I run out of things to do in asylum and ruin my combo) the improved gliding mechanics, the riddler mazes (but still too many trophies and they didn't feel as satisfying as they did in asylum), and the story (the musical score at a particular point in the game just really nails the epicness you feel at that point in the game)
eta: I love how detailed rocksteady is with their environments too, city is bigger, but there are no shortage of easter eggs, but it feels that way because asylum had the same amount packed into a smaller area
This post was edited on 1/30/15 at 11:30 am
Posted on 1/30/15 at 11:20 am to sicboy
you're missing out with final fantasy X, I just loved the shite out of that game and the history of the world is convoluted but so detailed and satisfying as it pertains to the story.
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