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re: Final Fantasy XV new screens and art

Posted on 9/26/14 at 10:29 am to
Posted by Josh Fenderman
Ron Don Volante's PlayPen
Member since Jul 2011
6809 posts
Posted on 9/26/14 at 10:29 am to
Yeah I don't like the sound of that.

As much as I love FFXII, it seems like that's the one that started the trend of letting the AI control a good bit of your party. At least with that one you could customize weapons and armor and strategy with the gambit system and it took some thought. I understand with the fast paced direction they are going in AI would help, but pressing one button and having everything else thought out for me sounds no fun. It wasn't in FFXIII when I would just sit and press L1, X and down the entire damn time.
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 9/26/14 at 10:32 am to
I liked the gambit system even if it wasn't classic turn based.
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