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re: Titanfall alpha testing xbone

Posted on 1/18/14 at 8:07 am to
Posted by LSU Coyote
Member since Sep 2007
53719 posts
Posted on 1/18/14 at 8:07 am to
quote:

The only real time 6v6 feels small is the first 3 or so minutes when no one has a Titan yet.

Yea, this was my thoughts.

If you're out your Titan than the game becomes much larger. I would also believe ppl focus on Titans and lose track of individual soldiers.
This post was edited on 1/18/14 at 8:08 am
Posted by LSU Coyote
Member since Sep 2007
53719 posts
Posted on 1/18/14 at 8:08 am to
quote:

They need to work on AI a bit to make it feel better.

The Titans are too passive?
Posted by RTR America
Memphis, TN
Member since Aug 2012
39600 posts
Posted on 1/18/14 at 8:10 am to
quote:

If you're out your Titan than the game becomes much larger. I would also believe ppl focus on Titans and lose track of individual soldiers.



Not really because things are balanced so well each individual soldier can handle a Titan pretty well if they go about it the right way.

Running around then wall jumping off of something onto and enemies Titan's back is so god damn fun.

All of the parkour stuff is extremely easy to pick up and so much fun wants you start getting good at it.
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