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re: Castle Clash: iOS/Droid Tigerdroppins Guild... iOS boss fight Sunday at 9
Posted on 12/19/14 at 1:20 pm to ZacAttack
Posted on 12/19/14 at 1:20 pm to ZacAttack
quote:
That's actually a really good boss strategy.
We considered it about 100 pages back, but decided against it. Mainly because, at the time, we only had a couple players who could consistently do the full 30% damage in 1 round. Also, due to the fact that damage isn't registered until a round ends, it's hard for say 4 or 5 players to bash on him and all coordinate well enough to leave at least 30% damage left.
But, I think since we'll be doing boss 3 and most higher level players don't really have an HB shortage anymore, this strategy will do just fine.
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