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re: UPDATE*** Guild Wars 2 - OPEN BETA - Reviews/Reactions

Posted on 2/20/12 at 10:05 pm to
Posted by Jahel
Member since Nov 2011
5576 posts
Posted on 2/20/12 at 10:05 pm to
quote:

Lots of missing stuff, obviously, but still quite revealing for the time being.


yeah, so:

5 races
6 professions
2 two handed weapons
5 Mainhand/Offhands (each with skills attributed to choice..20 combinations of mix-match)
2 subclass specifications in each profession
3 specification slots within the chosen subclass
10-12 choices per specification slot(~900 combinations)

~21,600 available unique characters? Haven't even got into picking out which unique spells, Elite and heal each character can choose from.

How does this compare to other MMOs?

Original GW has 1 race, 10 professions, 9 sub professions= I think 90 possible uniques

then 8 skills from 200 spells is which means 5.50989961e+13 possible uniques.

Maybe a math major should help me out with this, this seems too much
Posted by Freauxzen
Washington
Member since Feb 2006
37673 posts
Posted on 2/21/12 at 12:01 am to
quote:

2 two handed weapons


5 - Greatsword, Hammer, Staff, Rifle, Shortbow, Longbow

Plus water weapons: Harpoon, Trident, Spear

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