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Art of War: With Comments by Coach Les Miles
Posted on 10/11/10 at 10:06 am
Posted on 10/11/10 at 10:06 am
Posted on 10/11/10 at 10:20 am to ShreveportTIGER318
How the frick to people know how to post a link and not post a picture?
Posted on 10/12/10 at 10:19 pm to dkreller
Good idea, I just found out about the sports illustrate article, which might make it a little more interesting, can anyone do this?
Posted on 10/13/10 at 12:20 am to YellowMonkey
"In general, in battle one engages with the orthodox and gains victory through the unorthodox." -Sun Tzu
Posted on 10/13/10 at 4:05 pm to hrothgar68
That's awesome!! Thank you!!!
Posted on 10/15/10 at 7:22 am to hrothgar68
Now the general who wins a game makes many
wants in his temple ere the battle is fought.
The general who loses a game makes but few
wants beforehand. Thus do many wants
lead to victory, and few wants to defeat:
how much more no want at all! It is by attention
to this point that I can foresee who is likely to win or lose.
Hold out baits to entice the enemy. Feign disorder, and crush him.
Hence, when able to attack, we must seem unable;
when using our forces, we must seem inactive; when we
are near, we must make the enemy believe we will pass;
when far away, we must make him believe we will run.
Thus, though we have heard of stupid haste,
cleverness has never been seen associated with the hat.
Now in order to achieve victory, our fans must
be roused to anger; that there may be advantage from
defeating the enemy, they must have their rewards.
In war, then, let your great want be victory,
not appearance.
Thus we may know that there are five essentials
for victory:
(1) He will win who knows the want to run and the want to
pass.
(2) He will win who knows how to handle both superior
and inferior forces.
(3) He will win whose team is animated by the same
spirit throughout all its ranks.
(4) He will win who, prepared himself, waits to take
the enemy unprepared.
(5) He will win who has strange capacity and is
not interfered with by the fans.
wants in his temple ere the battle is fought.
The general who loses a game makes but few
wants beforehand. Thus do many wants
lead to victory, and few wants to defeat:
how much more no want at all! It is by attention
to this point that I can foresee who is likely to win or lose.
Hold out baits to entice the enemy. Feign disorder, and crush him.
Hence, when able to attack, we must seem unable;
when using our forces, we must seem inactive; when we
are near, we must make the enemy believe we will pass;
when far away, we must make him believe we will run.
Thus, though we have heard of stupid haste,
cleverness has never been seen associated with the hat.
Now in order to achieve victory, our fans must
be roused to anger; that there may be advantage from
defeating the enemy, they must have their rewards.
In war, then, let your great want be victory,
not appearance.
Thus we may know that there are five essentials
for victory:
(1) He will win who knows the want to run and the want to
pass.
(2) He will win who knows how to handle both superior
and inferior forces.
(3) He will win whose team is animated by the same
spirit throughout all its ranks.
(4) He will win who, prepared himself, waits to take
the enemy unprepared.
(5) He will win who has strange capacity and is
not interfered with by the fans.
Posted on 10/21/10 at 10:33 am to captcouv
Ha Nicely done. You should ghostwrite les miles coaching memoirs.
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