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re: Biggest thing missing from FF7 Remake that I hope is in Rebirth

Posted on 3/1/24 at 4:19 pm to
Posted by TigerAxeOK
Where I lay my head is home.
Member since Dec 2016
27524 posts
Posted on 3/1/24 at 4:19 pm to
quote:

Endgame content. 

Agreed that there wasn't a LOT of it, but did you finish the DLC and then challenge Weiss in the combat simulator?

If not, try it. And good luck

Still, it would be cool to see a more abstract and variegated composition of endgame content endeavors. Something more than "Ok, change your difficulty and do this again and the enemies will be tougher any the big reward is adding one more weapon that you can't get on your first playthrough" like they did in 16. FFS, give me back something the the FFX Omega Ruins or monster arena, or the X2 Bevelle dungeon, or the Deep Sea Research dungeon in VIII. Even XV had some tough (and unique) endgame content, albeit not to the extent of anything like previous titles.
Posted by tigerclaw10
My house
Member since Jun 2010
4433 posts
Posted on 3/2/24 at 10:24 pm to
I poured so many hours into X after the game. I replayed it about 3 years ago and kind of watered down the ending because I had gotten too strong for Jecht to be a challenge.
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