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re: Pokemon Scarlet and Violet
Posted on 11/21/22 at 7:13 am to sahikojones
Posted on 11/21/22 at 7:13 am to sahikojones
quote:
If you guys liked Sword/Shield or Arceus you'd be fine with this.
The graphics are very much in line with Sun/Moon Sword/Shield, with the distance drawing issues of Arceus. Things may get visually glitchy here and there but the game isn't crashing all the time like Sword/Shield did to me. I haven't had it crash once, even when the grass gym's quest bogged my frame rate down to a slide show.
A lot of the concepts are like Sword/Shield - fast travel works the same, there are raid nodes where you can do a 4 man raid or "solo" it and they'll auto-fill the other 3 spots with NPCs. The whole map is like one big wild area where you can just sort of wander and do whatever, pick up items catch wild Pokemon. The Pokemon are visible in the world to be engaged.
Would you say Arceus is better than Scarlet/Violet? We haven't played Arceus yet. Looks like it's 10 bucks cheaper through Amazon as well.
Posted on 11/21/22 at 8:04 am to LB84
quote:
Would you say Arceus is better than Scarlet/Violet? We haven't played Arceus yet. Looks like it's 10 bucks cheaper through Amazon as well.
I wouldn't say it is "better" because they're different kinds of games. Arceus does not follow the base template of the normal games where you have to defeat 8 gyms and go to the final 4 to win the game by becoming the champion, and catching them all is sort of a side quest if you really want to collect. Your big goal in Arceus is helping create the first Pokedex, so you have to catch and battle with all the Pokemon to help complete your entries.
There are other quests and things to do but the big fun of Arceus is Shiny Hunting. The Pokemon spawn visibly in the overworld and if one spawns in Shiny you will hear a shiny noise as you get within load distance of it, and the shiny stars will be visible in the overworld when the noise is made so you can see the animation too. Makes it easy to collect a lot of them, if you enjoy that.
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