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re: Official CoD: MW3 / WZ Thread
Posted on 3/14/24 at 10:10 am to Ping Pong
Posted on 3/14/24 at 10:10 am to Ping Pong
quote:+1
MW3 is the worst COD I've played since Infinite Warfare. The new warzone isn't any better as COD developers cannot seem to understand how to design a large map. They either have too many buildings (this new map) or too few structures and buildings (Caldera). Warzone right now is nothing but players snipping each other from endless rooftops in a maze of a map. The topography may be even worse than Caldera. Obviously one giant mountain in the middle is not ideal, but this map has so few mountains and ridge lines. Its as flat as South LA. They think people scream for Verdansk because of the nostalgia, but objectively speaking it had the best balance of structures and topography compared to any warzone map. Al Mazrah wasn't so bad, but it needed more biomes than just desert across 90% of the map.
Posted on 3/14/24 at 7:30 pm to 9th Green At 9
I’m not a fan of WZ in its current state which is too many buildings and too many cruddy spots. I hate the meta guns. Movement feels good when you have perks but still not as good as WZ1.
I got into gaming hardcore again bc of BRs but now I’m more into MP bc there just isn’t any of that mess in MP ranked. The maps in MW3 are just not the best for competitive COD. Fun for pubs but that’s it. MW2 ranked was much better.
WZ lost its soul since WZ2. The game is trying to be realistic plus an arcade shooter and it’s retarded. Why TF do we have so much visual recoil in COD?
I got into gaming hardcore again bc of BRs but now I’m more into MP bc there just isn’t any of that mess in MP ranked. The maps in MW3 are just not the best for competitive COD. Fun for pubs but that’s it. MW2 ranked was much better.
WZ lost its soul since WZ2. The game is trying to be realistic plus an arcade shooter and it’s retarded. Why TF do we have so much visual recoil in COD?
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