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re: Why was the Dreamcast not successful?

Posted on 2/23/15 at 12:57 pm to
Posted by genro
Member since Nov 2011
61788 posts
Posted on 2/23/15 at 12:57 pm to
Actually I remember going back to SNES for a little while. Younger brother got a Dreamcast but my Mom made him return it. Older brother played the SNES with me and waited on pins and needles for the GC and bought it on release day
This post was edited on 2/23/15 at 1:00 pm
Posted by DieDaily
West of a white house
Member since Mar 2010
2644 posts
Posted on 2/23/15 at 1:02 pm to
quote:

The 2nd game i owned for PS1 was Ape Escape. It's the first game I know of that required two analog sticks and did it well. Wasn't possible on the N64.
Are you trying to say that the Super Mario 64 knock-off Ape Escape, wouldn't have been possible on the Nintendo 64 because the N64 didn't have dual analog sticks?
Posted by DieDaily
West of a white house
Member since Mar 2010
2644 posts
Posted on 2/23/15 at 1:03 pm to
quote:

They just recently ported it to Steam, so if it's on sale in one of the inevitable sales, consider it.
Cool. I'll add it to my Steam wishlist.

Posted by GalvoAg
Galveston TX
Member since Apr 2012
10842 posts
Posted on 2/23/15 at 1:05 pm to
Ape Escape was/is the shite.
This post was edited on 2/23/15 at 1:06 pm
Posted by genro
Member since Nov 2011
61788 posts
Posted on 2/23/15 at 1:07 pm to
quote:

Are you trying to say that the Super Mario 64 knock-off Ape Escape
Having played the ever-loving frick out of both of these games, lol
quote:

wouldn't have been possible on the Nintendo 64 because the N64 didn't have dual analog sticks?
Yes. A game that requires two analog sticks for integral action commands in any direction is not possible on the N64
Posted by DieDaily
West of a white house
Member since Mar 2010
2644 posts
Posted on 2/23/15 at 1:09 pm to
quote:

Ape Escape was/is the shite.
I never said it was a bad game. Ape Escape is a good game in the genre Nintendo basically invented. What he was implying just struck me as funny.
Posted by genro
Member since Nov 2011
61788 posts
Posted on 2/23/15 at 1:11 pm to
GoldenEye is a decent game in a genre Wolfenstein or Doom or Duke Nukem invented

That was really easy
Posted by DieDaily
West of a white house
Member since Mar 2010
2644 posts
Posted on 2/23/15 at 1:42 pm to
quote:

GoldenEye is a decent game in a genre id invented

That was really easy
I don't know what your point is. I'm simply saying a game like Ape Escape could have been made for the N64 using the C-buttons instead, though you would lose some accuracy. A similar example is the game MDK2 on Dreamcast vs PS2. On the PS2 you used the right analog stick to aim and look around. The Dreamcast's controls, lacking as many buttons and a second analog stick, were modified to fit the controls. It wasn't as accurate as the PS2 version, but it was still a playable game.
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 2/23/15 at 1:59 pm to
quote:

Ape Escape

I believe Shuhei yoshida was on the development team that made this game too
Posted by genro
Member since Nov 2011
61788 posts
Posted on 2/23/15 at 2:03 pm to
Dude. That main appeal of Ape Escape was the kick arse way you controlled it. So that port would've sucked balls. I'm not sure it would actually be playable. At least not without tons of frustration or simplifying the game drastically
This post was edited on 2/23/15 at 2:04 pm
Posted by CSB
Member since May 2014
1202 posts
Posted on 2/23/15 at 2:55 pm to
Midnight, 9/9/99.....

Popped in Sonic Adventure disc.....

DAT INTRO.

OPENED MY HEART, NEVER LET GO.

Posted by CBandits82
Lurker since May 2008
Member since May 2012
54081 posts
Posted on 2/23/15 at 2:57 pm to
frick this thread, I want a Dreamcast immediately.
Posted by DieDaily
West of a white house
Member since Mar 2010
2644 posts
Posted on 2/23/15 at 3:01 pm to
quote:

So that port would've sucked balls.
You're probably right. However, the fact that very few games have employed that type of control mechanic outside of Ape Escape (and...Too Human, I guess) indicates to me that it was more of a novelty than anything, especially since every system now has dual analog sticks.

Maybe Sony should dig up the franchise and give it another shot though?
Posted by DieDaily
West of a white house
Member since Mar 2010
2644 posts
Posted on 2/23/15 at 3:03 pm to
quote:

DAT INTRO.
I remember that intro blowing me away. It's so cheesy with the rock music but I still kind of love it.

LINK

ETA: Actually reminds me of something that would be more at home in a Final Fantasy game than anything.
This post was edited on 2/23/15 at 3:06 pm
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 2/23/15 at 3:06 pm to
Don't you just miss the 90's
Posted by DieDaily
West of a white house
Member since Mar 2010
2644 posts
Posted on 2/23/15 at 3:12 pm to
Posted by genro
Member since Nov 2011
61788 posts
Posted on 2/23/15 at 3:38 pm to
quote:

Don't you just miss the 90's
I think this thread is proof that we all do
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 2/23/15 at 3:39 pm to
It was the golden age of gaming IMO.
Posted by gamemc
Member since Jan 2013
913 posts
Posted on 2/23/15 at 3:52 pm to
NES and I share the same birth year. 'Twas meant to be.

I was in my prime when the 64 came out so it holds a special part of my gaming life. I'll admit I'm a little sensitive to N64 criticism.

So many hours of playing Mario Kart, Mario 64, OoT, Cruisin' USA, Blast Corps, 007, Pilot Wings, the THQ wrestling games, Star Fox.. sheesh it's hard for me to think of a game I didn't like on the 64.
Posted by genro
Member since Nov 2011
61788 posts
Posted on 2/23/15 at 3:55 pm to
Consoles had personality and charm back then. The games were necessarily short so they had to be highly creative, secretive, challenging, and addictive in order to be good. The idea of how many HOURS a game is didn't exist, it didn't make sense. You want to beat some of those games you had to work at it. You can't just casually pick it up for a few hours each weekend. And you worked at it because you loved it and the challenge was fair. And we got SO many of them. I really think the NES exemplifies it best, It's my personal favorite. They just don't make* games like that anymore because they don't have to.

ETA: nearly AS MANY games. I'm aware that there are still some games that would fit that (like Portal or Dark Souls)
This post was edited on 2/23/15 at 4:10 pm
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