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re: Why was the Dreamcast not successful?
Posted on 2/23/15 at 10:29 am to oauron
Posted on 2/23/15 at 10:29 am to oauron
quote:No, I haven't heard of that but it sounds interesting. I'm going to have to look it up. I'm not sure if they are poking fun at themselves or simply came to the same name naturally.
Have you ever played or heard of the Neptunia series?
Posted on 2/23/15 at 10:35 am to DieDaily
Oh, it's absolutely poking fun at themselves. Each goddess (platform) fights for control of the Gameindustri. They end up banding together to fight against Arfoire (R4, the card you used to pirate DS games). This idea has spawned off a franchise that has 3 main games, 2 spin offs, and a TV show.
Development studios also get their own characters. It's very campy and silly. The games themselves honestly aren't great, but worth a buy if you can get a good deal.
Development studios also get their own characters. It's very campy and silly. The games themselves honestly aren't great, but worth a buy if you can get a good deal.
This post was edited on 2/23/15 at 10:36 am
Posted on 2/23/15 at 10:38 am to genro
Best to look at it with more data. N64's library was much smaller than the other consoles but looking the percentages, it produced really well.
How can someone enjoy a console so much and then 20 years later call it a disappointment? Sounds crazy. Sure, the hardware could have been better (wore down so many analog sticks it's not funny), but the games were incredible at the time.
(unofficial) Number of games:
PS1: 2418
Genesis: 915
NES: 826
SNES: 784
Dreamcast: 720
N64: 387
4.0 or higher:
SNES: 8%
N64: 6%
Genesis: 5%
NES: 5%
Dreamcast: 5%
PS1: 4%
3.5 or higher:
N64: 28%
SNES: 27%
NES: 20%
Genesis: 17%
Dreamcast: 13%
PS1: 13%
I know the official number of games released is debated but these are close. sources: NES, the rest
How can someone enjoy a console so much and then 20 years later call it a disappointment? Sounds crazy. Sure, the hardware could have been better (wore down so many analog sticks it's not funny), but the games were incredible at the time.
(unofficial) Number of games:
PS1: 2418
Genesis: 915
NES: 826
SNES: 784
Dreamcast: 720
N64: 387
4.0 or higher:
SNES: 8%
N64: 6%
Genesis: 5%
NES: 5%
Dreamcast: 5%
PS1: 4%
3.5 or higher:
N64: 28%
SNES: 27%
NES: 20%
Genesis: 17%
Dreamcast: 13%
PS1: 13%
I know the official number of games released is debated but these are close. sources: NES, the rest
This post was edited on 2/23/15 at 11:09 am
Posted on 2/23/15 at 10:42 am to Mr Gardoki
quote:I think this is why the N64 is overall looked back on more fondly than the PS1 by the general public. Nearly all of the best games on the N64 were either developed by Nintendo or produced by Nintendo. I think that situation focuses everyone's adoration on Nintendo.
That generation certainly started the trend that continued with Nintendo systems.
The PS1 certainly has more quality titles (it also probably has more terrible titles, but that's besides the point) but they were spread out more among loads of 3rd party developers.
And, to bring this back in line with the topic, this Nintendo fandom effect is why the Dreamcast is looked back on with rose-colored glasses. Sega also developed most of the best and unique games on that system and you went into that purchase knowing you were getting something uniquely "Sega".
This post was edited on 2/23/15 at 10:44 am
Posted on 2/23/15 at 11:00 am to GalvoAg
I played the hell out of NBA & NFL 2k on Dreamcast.
Posted on 2/23/15 at 11:13 am to gamemc
quote:Because I've noticed the relative lack of staying power for the N64. As an adult (and a Nintendo fan) I've gathered and collected my old systems. The NES and SNES have just aged so much better. There are STILL unique games and aspects to discover on those systems. The N64 gets exhausted quickly. You run out of good new games to play really quick.
How can someone enjoy a console so much and then 20 years later call it a disappointment?
And I went through that as a teen. PS1 was my first non-Nintendo system and it was because it had so many good games while the N64 was stark. Yeah, I got bored with OOT and Mario 64 and DK64 and Banjo-Kazooie after beating them five times each. There's not much after that. Sue me.
(And eventually your friends move on and don't want to play Goldeneye or Mario Kart anymore). Lots of people got an N64 in 96 or 97 then switched to PS1 a few years later even though it was released earlier.
This post was edited on 2/23/15 at 11:24 am
Posted on 2/23/15 at 11:18 am to oauron
quote:I just watched a couple of videos of this. I'll never have the time to play it (or really get into it) but I'm glad it exists. Probably the most Japanese thing I've seen in a long time.
Each goddess (platform) fights for control of the Gameindustri.
Posted on 2/23/15 at 11:20 am to gamemc
quote:
SNES: 784
That's just NTSC/North American releases.
The Japanese version had 1442 on the Super Famicom. A lot more are playable these days, due to a lot of fan-made translations that now exist. The SNES has held up quite well over time for this reason, among others.
Posted on 2/23/15 at 11:25 am to gjackx
I guess that would lower their quality games percentage then. I should have gotten my numbers from the gamefaqs rating to be more accurate.
Regardless, you get the point. N64 had a very low number of titles released and a better percentage of those were quality games compared to other consoles.
Regardless, you get the point. N64 had a very low number of titles released and a better percentage of those were quality games compared to other consoles.
Posted on 2/23/15 at 11:26 am to genro
quote:I think this has a lot to do with the relative immaturity of polygonal 3D gaming of the time and added complexity the 3rd dimension brought to games. I have trouble going back and playing old N64, PS1, and Dreamcast games because a lot of what we take for granted now simply wasn't possible then.
The NES and SNES have just aged so much better.
PS2, Gamecube, and Xbox is really when technology began matching ambition. I can play many of those games today and they hold up well.
This post was edited on 2/23/15 at 11:27 am
Posted on 2/23/15 at 11:30 am to DieDaily
quote:
I think this has a lot to do with the relative immaturity of polygonal 3D gaming of the time and added complexity the 3rd dimension brought to games
This sums it up pretty well right here.
It didn't help the N64 that they focused on the 3D games and actually refused a lot of 2D games over the span of the system. They thought the future had arrived then
This post was edited on 2/23/15 at 11:31 am
Posted on 2/23/15 at 11:38 am to DieDaily
Well I agree completely. It's tough to deal with games in that transitional phase if it's not an A-list perfect game. The N64 had a few I just mentioned, but not many.
Posted on 2/23/15 at 11:47 am to genro
It's a disappointment that they didn't release more games, sure. Overall, it's far-fetched to call the N64 a disappointment.
I dunno it's hard to judge now but I think it was an amazing console that may have been even more amazing if they had gone with a disc format instead of the cartridge. We would have played FF7 on the 64 if it weren't for the cartridge.
This has me thinking... would Nintendo have killed the Playstation if they had gone with a disc format?
I dunno it's hard to judge now but I think it was an amazing console that may have been even more amazing if they had gone with a disc format instead of the cartridge. We would have played FF7 on the 64 if it weren't for the cartridge.
This has me thinking... would Nintendo have killed the Playstation if they had gone with a disc format?
Posted on 2/23/15 at 11:56 am to gamemc
It would have been interesting. Final Fantasy essentially abandoned Nintendo for that reason.
Posted on 2/23/15 at 12:09 pm to gamemc
Well I said I was looking back. This is all from my adult perspective. I loved my 64 but I also played the shite out of a Mortal Kombat Tiger LCD handheld. Kids are stupid. Me and my wife and my friends and my siblings and my nephews still play NES and SNES all the time. Not out of nostalgia or irony or whatever, because they're still legitimately fun in 2015. And I continue to expand those collections with good games - get games only my friends had, or games I only heard of, or games I never even knew about. It's not the same with the N64. You get a few great games and play through them and you're done. That's the disappointment.
Posted on 2/23/15 at 12:12 pm to gamemc
quote:Things would have been closer but Nintendo wouldn't have killed Sony. Think about it, you really only had Nintendo and Sega in the console market back then and Sega was self destructing. (There were other systems but they were priced too high or lacked compelling software to gain any wide acceptance.) Also, Nintendo was known to have high licensing fees and 3rd party developers were getting tired of it. That's one of the main reasons Nintendo stuck with cartridges. Additionally, Sony wanted to target an older market than Nintendo - teens and up, the same market I would argue that Sega typically went after.
This has me thinking... would Nintendo have killed the Playstation if they had gone with a disc format?
Yes, Sony stole market share from Nintendo, but they murdered Sega and replaced them.
Posted on 2/23/15 at 12:21 pm to genro
I see where you're coming from but I just don't think it's a fair comparison.
Developers still make retro-styled 2D games on current-gen consoles that are awesome. You don't see anyone making new 3D games with low polygon counts.
It's tough to compare. A better comparison would be PS1 vs N64. Then you'd realize the only real disappointment is the cartridge choice which led to less games.
I get you though, I just find it tough to give it a fair assessment this far down the road.
Developers still make retro-styled 2D games on current-gen consoles that are awesome. You don't see anyone making new 3D games with low polygon counts.
It's tough to compare. A better comparison would be PS1 vs N64. Then you'd realize the only real disappointment is the cartridge choice which led to less games.
I get you though, I just find it tough to give it a fair assessment this far down the road.
Posted on 2/23/15 at 12:41 pm to gamemc
The 2nd game i owned for PS1 was Ape Escape. It's the first game I know of that required two analog sticks and did it well. Wasn't possible on the N64. In fact, the one analog stick on the N64 controllers were all fricked up because my brothers and I made the foolish mistake of playing Mario Party.
Posted on 2/23/15 at 12:50 pm to genro
I did go through a many N64 analog sticks.
The PS1 didn't have analog sticks when it was released. Looks like Ape Escape was 1999, a year before the PS2 came out. You must have been busy playing that 64 ;).
The PS1 didn't have analog sticks when it was released. Looks like Ape Escape was 1999, a year before the PS2 came out. You must have been busy playing that 64 ;).
Posted on 2/23/15 at 12:52 pm to DieDaily
quote:
I just watched a couple of videos of this. I'll never have the time to play it (or really get into it) but I'm glad it exists. Probably the most Japanese thing I've seen in a long time.
Original was on PS3. They remade the game for Vita with the Re;Birth 1 subtitle. They just recently ported it to Steam, so if it's on sale in one of the inevitable sales, consider it.
And yes, it's super niche.
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