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Official DrD/Midnight Society: "Project Moon" Officially Announced as "Dead Drop"
Posted on 12/13/21 at 1:58 pm
Posted on 12/13/21 at 1:58 pm
Gutted OP since it was old information. Here's the new info since people have started to gain access:
https://midnightsociety.com/blog/roadmap-la-founders-event-and-beyond
https://midnightsociety.com/blog/roadmap-la-founders-event-and-beyond
quote:
Witness the Birth of Project Moon
Our first game, “Project Moon” is a vertical extraction shooter (VES).
Our high-level gameplay goals are to capture the essence of arena shooter level design with the scale and scope of battle royale player counts, and the session-to-session gameplay mechanics of extraction-based shooters.
quote:
SnapshotCL1000 – Player Hideout
The first Snapshot represents two key elements of the game: the first weapon and the first playspace. This experience was designed to elicit feedback on topics like recoil, balance, reload, accuracy, etc.
Time to practice and showcase your skills! We’re offering three different Shooting Range experiences throughout the Player Hideout. Anywhere you see a red button, you’ll be able to activate a unique target practice, each designed to hone a unique skill with the first assault rifle. Stats on your performance are shared and stored locally, share them with the community to compete for the best accuracy, time, headshots, or scores.
Every six weeks this play space will continue to grow and expand, introducing new elements tied to key new features and mechanics from each build.
This post was edited on 7/29/22 at 8:50 pm
Posted on 12/13/21 at 6:50 pm to finchmeister08
(no message)
This post was edited on 7/8/22 at 1:42 pm
Posted on 9/20/22 at 1:58 pm to finchmeister08
Hopefully it turns out good and is successful, but it's so hard in today's climate.
Game production costs are so insanely high that a small studios, even with lots of talent and good ideas, can't really compete.
The glory days of a few gaming bros getting together and starting their own studio were good for games and gamers and it would be nice if that could happen again.
Game production costs are so insanely high that a small studios, even with lots of talent and good ideas, can't really compete.
The glory days of a few gaming bros getting together and starting their own studio were good for games and gamers and it would be nice if that could happen again.
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