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re: Whatever........this is a "sicboy crapping on the Switch" thread, cuz reasons

Posted on 3/7/17 at 12:58 pm to
Posted by Greace
Member since May 2009
4696 posts
Posted on 3/7/17 at 12:58 pm to
The screen is made of plastic. So its shatterproof. Thats the tradeoff from a glass screen.
Posted by Mystery
Member since Jan 2009
9003 posts
Posted on 3/7/17 at 1:09 pm to
quote:

5/6 Of those are ps4 exclusives. So even though the Xbone can play them. its still not getting them.


Okay. That was not even my point. The point was that other developers can release games that you can compare to Zelda etc on a creativity standpoint on other systems.

This Comment.
quote:

And honestly. all I see is that with those types of companies making games "as good or better," and that's debatable, they just all feel the same. I know we disagree here, (and let's admit "as good or better," is just a really big problem. Equating Zelda to mario to halo to madden is just hard). Even Zelda feels different from Skyrim and Fallout, even if it was certainly inspired by them. On the other hand, I quit Fallout 4 because it just got samey. The world was bland, etc. It felt like every other open world game not named GTA V at the time (which somehow felt unique so kudos to that game).


If you can't see creativity in those games, I don't know what to say.
Posted by Freauxzen
Utah
Member since Feb 2006
37250 posts
Posted on 3/7/17 at 1:09 pm to
quote:

Well........yeah. You don't think a machine given that much more development time should, at the very minimum, play games from an older console?


1) As said above, even the X1 can't play a good portion of those games (this is licensing, not hardware, but still, third party is now a completely separate and cutthroat game)

2) How does Nintendo make a mobile console powered enough to play Nioh and Horizon? Answer: They can't. Or better asked, Should the goal of every new console be to just make a standards based machine can play all older generations of games no matter what immediately?

quote:

They probably could do themselves a favor and back off from the home console talk, because it simply doesn't hang.


"Home console" doesn't mean one thing, or one approach. And they aren't trying to hang, if you expected them to, that was the problem. They haven't "hung" since the Gamecube.
Posted by Mystery
Member since Jan 2009
9003 posts
Posted on 3/7/17 at 1:11 pm to
quote:

You are misreading this. This has nothing to do with quality.

All I mean is take Madden for instance. The goal is to replicate Football year after year. The goal is realism, that means, at the core, Madden can't really change. It would be unfair to say "Well, Madden isn't really as good as Zelda because it doesn't do anything new."

It isn't, because it literally can't be designed to be. That comparison doesn't work. It is the same game year after year on purpose, that's why it's hard to compare. Madden's greatness is going to be in how tightly it matches a real game of football, that's the goal. That's why it's hard to compare Madden to Zelda to Mario to Halo.


I just don't get why Madden is even in the discussion. There are a ton of other games out there.
Posted by Mystery
Member since Jan 2009
9003 posts
Posted on 3/7/17 at 1:13 pm to
quote:

Also, are we comparing a 4 day old console to a 4-year Old console?


No, I really wasn't at all. But you can take the Wii U and Switch lineup if you want. I was once again just pointing out like Oauron said..

quote:

If other companies are capable of creating games just as good or better, why do you think you have to have a ton of backwards thinking to make good games? Especially doesn't make since for Breath of the Wild which changes by taking from other games.
Posted by Greace
Member since May 2009
4696 posts
Posted on 3/7/17 at 1:16 pm to
quote:

You don't think a machine given that much more development time should, at the very minimum, play games from an older console?


Xbone just recently gained the ability to play 360 games. PS4 cant play Ps3 games
Posted by Mystery
Member since Jan 2009
9003 posts
Posted on 3/7/17 at 1:21 pm to
quote:

Xbone just recently gained the ability to play 360 games. PS4 cant play Ps3 games


Come on. He wasn't talking about backwards compatibility.

He was talking about for example Horizon would never be on the Switch because it would be impossible. Meaning the Switch could not handle it.
(Obviously a hypothetical with that particular game as it is a Sony studio)

A lot of third parties will shy away again, is all he is saying.
Posted by Mystery
Member since Jan 2009
9003 posts
Posted on 3/7/17 at 1:29 pm to
quote:

1) As said above, even the X1 can't play a good portion of those games (this is licensing, not hardware, but still, third party is now a completely separate and cutthroat game)

2) How does Nintendo make a mobile console powered enough to play Nioh and Horizon? Answer: They can't. Or better asked, Should the goal of every new console be to just make a standards based machine can play all older generations of games no matter what immediately?


Just for the record I was never saying those games should be on Nintendo or have to be on Nintendo. I was just pointing out that these games are just as creative as anything Nintendo is doing. Once again going back to what the original comments were.
Posted by sicboy
Because Awesome
Member since Nov 2010
77568 posts
Posted on 3/7/17 at 1:43 pm to
Going to play a switch this weekend. All my friend has is Zelda, so probably won't be able to test out every version of the Switch.
Posted by BulldogXero
Member since Oct 2011
9762 posts
Posted on 3/7/17 at 1:44 pm to
quote:

1) Zelda 2? Four Swords? A Link to the Past? Wind Waker? A Link Between Worlds? All vastly different games. Different worlds. Different graphical approaches. Different systems, different tools, different problems


Well I am really talking about every Zelda after Ocarina of Time. Zelda has replicated that template for every subsequent release. Skyward Sword changes things up a little bit but mostly in a bad way (motion controls, limited exploration, only one town, etc).

Posted by Greace
Member since May 2009
4696 posts
Posted on 3/7/17 at 1:47 pm to
Should tell him to pick up Fast RMX its only 20$ and easily worthwhile
Posted by jefforize
Member since Feb 2008
44077 posts
Posted on 3/7/17 at 1:49 pm to
quote:

If you played Ocarina of Time, you've literally played every other Zelda made up to a couple weeks ago.


yikes
Posted by BulldogXero
Member since Oct 2011
9762 posts
Posted on 3/7/17 at 1:50 pm to
quote:

How was mario kart 8 token? It was one of the best mario karts to come out in years. F-zero is literally a complaint year after year. Ill give you that it had no 3d mario. But it did have great mario platformers. Im unsure how Smash bros is token either. Its one of the more popular fighting games.


They will release a new SMB and Mario Kart at least once literally every console generation because those games print money. They are the Nintendo equivalent of CoD and Battlefield.
Posted by DelU249
Austria
Member since Dec 2010
77625 posts
Posted on 3/7/17 at 1:52 pm to
quote:

Skyward Sword changes things up a little bit but mostly in a bad way (motion controls, limited exploration, only one town, etc).
all of the Zelda games are pretty high quality. skyward sword's biggest failing is trying to make the overworld a puzzle, something you couldn't mindlessly traverse, and I guess they did that, it's just that it wasn't really all that good and it sacrificed what little freedom the series had left for players.

TP was the illusion of freedom, but at least it had that. I really like SS, I think it gets a bum rap for being so ridiculously overrated by critics. they were at a fork in the road here and went in the less desirable direction. There is clearly the willingness to shake things up, but they stripped the wrong things and left in all the stale elements.


Posted by oauron
Birmingham, AL
Member since Sep 2011
14510 posts
Posted on 3/7/17 at 2:09 pm to
quote:

Disagree. Especially with this device. How much would the Switch cost if it could immediately play ports from the PS4 with little downscaling while staying mobile?

This doesn't have anything to do with what I said. Standards and expectations of the industry do not necessarily equate to more processing power. Switch being a capable machine while being portable is already a big differentiator. They just also needed to not have the long list of cons or missing features to go along with it.

It's not my job to come up with innovations for video game companies to try to attract an audience. Sony and MS each do their thing to attract people. They've dabbled in 4K, VR, motion controls, Streaming Games as a Service, and streaming (one of the best ideas Sony has ever had is the Share button on the DS4). That doesn't mean they have to do all of those things, but they could at least do things like cloud saves, multimedia apps, twitch streaming, etc.

Not to mention you're discounting Nintendo's strength which is the ability to draw upon incredible nostalgia and decades of great games that could (and should) already be available for download. I would get a Virtual Console subscription with the ability to stream/download these games in a heartbeat.

quote:

I mean, are you saying "I'd rather them not make the Switch and make a normal home console with standard specs that can play third party games?" How is that not generic? What would separate them? Just the games?

Of course. The most important part of any games console is the games. This the most important reason why people will buy your games. You have the games that people want to play, people will buy the console. Nintendo's problem is that you need more than a robust 1st party to make an impact, you need a good 1st party + 3rd party support to win (ala PS4 this gen).
If you don't produce any big, meaningful games for your console, but check all of the other boxes, then you have the Xbox One. It's a solid console and doing ok, but still getting outsold 2:1.
This post was edited on 3/7/17 at 2:10 pm
Posted by Mystery
Member since Jan 2009
9003 posts
Posted on 3/7/17 at 2:26 pm to
quote:

Going to play a switch this weekend. All my friend has is Zelda, so probably won't be able to test out every version of the Switch


I need videos of you testing out the dock, kickstand and the joycon known as "the left"

Also will you guys be playing at a bar?
This post was edited on 3/7/17 at 2:29 pm
Posted by BulldogXero
Member since Oct 2011
9762 posts
Posted on 3/7/17 at 2:28 pm to
quote:

all of the Zelda games are pretty high quality. skyward sword's biggest failing is trying to make the overworld a puzzle, something you couldn't mindlessly traverse, and I guess they did that, it's just that it wasn't really all that good and it sacrificed what little freedom the series had left for players.


I mean, Skyward Sword really didn't have an overworld. The "sky" tries to be the overworld, but it really doesn't cut it. The world ended up feeling too segmented, almost like it was level-based.

I liked Skyward Sword except for that aspect.

quote:

TP was the illusion of freedom, but at least it had that. I really like SS, I think it gets a bum rap for being so ridiculously overrated by critics. they were at a fork in the road here and went in the less desirable direction. There is clearly the willingness to shake things up, but they stripped the wrong things and left in all the stale elements.


Now I like TP -- not as much as Wind Waker -- but I do like TP. The overworld is a bit sparse though.
Posted by Dr RC
The Money Pit
Member since Aug 2011
58046 posts
Posted on 3/7/17 at 2:57 pm to
quote:

NINTENDO has confirmed a massive issue with its new Switch console that has left gamers furious — it is unable to transfer saved game data between systems.




hyperbole much?

yes, we are furious at the thing that will likely be patched in a couple months.
Posted by sicboy
Because Awesome
Member since Nov 2010
77568 posts
Posted on 3/7/17 at 3:04 pm to
How many "it's just going to be patched" issues are they, and has nintendo actually come out and said they're going to do anything about them?
Posted by DelU249
Austria
Member since Dec 2010
77625 posts
Posted on 3/7/17 at 3:35 pm to
quote:

Skyward Sword really didn't have an overworld
yeah, that was the result of the "traversing between challenges should be challenging" approach, at least IMO because you see the same approach taken in link between worlds but with much better execution.


the stamina bar and climbing mechanic along with the layout of things have made it so that moving from a to b to c is challenging (and fun) without sacrificing freedom.
This post was edited on 3/7/17 at 3:37 pm
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