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re: Whatever........this is a "sicboy crapping on the Switch" thread, cuz reasons

Posted on 3/7/17 at 11:58 am to
Posted by Mystery
Member since Jan 2009
9003 posts
Posted on 3/7/17 at 11:58 am to
quote:

That's the second WiiU mention. The Wii U had brilliant first party titles, almost across the board, I still wonder why you hate the Wii U so much?

It wasn't even a bad system design (the gamepad was odd, not bad).


Um if you think that it is a good console there is nothing really I can say.

It was pretty much lacking in everything. Power, hardrive, awful gamepad, no kind of entertainment hub, almost no third party games, terrible online. I understand you don't care about any of that.

1st party games were not even that great to me.
No 3D Mario and Zelda was dumb IMO. (During it's current gen life cycle)
I enjoyed Mario Kart and 3D world for first party. Great games.
Monster Hunter for 3rd party.
That was pretty much it.
Not a fan of smash brother. Although I get why people love it.
Pikmin is just not a good game IMO. (Came free with my system)
I gave up on the system and sold it before Mario Maker and Xenoblade released but I am sure those games were good.

That is a pretty terrible lineup. I would take the last 3 months of the ps4 over that.


quote:

With SM64 and the 64 controller they were trying to drive the 3D world experience through the controller, so they designed a controller that was almost specifically made for SM64 and OoT. Software lead design for the origin of the 64.


I am of the opinion that regardless of the controller those games would have been great. OoT was still great on my replay with a Wii U pro controller.

quote:

Being like everyone else means they make the same controller for 3 straight generations, ie, Microsoft and Sony. If Nintendo didn't ask themselves "How do we translate 3D world capabilities into a controller," do they make SM64 the way it was?

If, like you want, they said "Naaa, let's just make the SNES gamepad again, but a different color." Can you, with 100% certainty say they create those games exactly like they were? Because that's kind of what you're asking.


I do believe they could and probably would have made a game just as great with a normal controller. That does not even mean I disliked the controller design of the 64.

But when I am buying accessories to avoid using your gamepad, spare me the "We designed this games with the gamepad in mind, that is why it is great." lines.

Posted by Mystery
Member since Jan 2009
9003 posts
Posted on 3/7/17 at 12:00 pm to
quote:

If other companies are capable of creating games just as good or better, why do you think you have to have a ton of backwards thinking to make good games? Especially doesn't make since for Breath of the Wild which changes by taking from other games.

I don't want to go point by point because I don't want to dogpile too much. I just don't think it's right to justify bad policy or decisions because a different part of the company is competent.

There's a big difference between keeping up with industry standards and producing a clone of your competition. If you think that the PS4 is so successful just because, then I don't really know what to say.


Well said.
Posted by Breesus
House of the Rising Sun
Member since Jan 2010
66982 posts
Posted on 3/7/17 at 12:06 pm to
You're complaining about a known not all the way complete UI?

We know updates are coming for all that shite
Posted by sicboy
Because Awesome
Member since Nov 2010
77568 posts
Posted on 3/7/17 at 12:10 pm to
quote:

You're complaining about a known not all the way complete UI?


No. I'm not at all complaining about that.
Posted by Freauxzen
Utah
Member since Feb 2006
37250 posts
Posted on 3/7/17 at 12:10 pm to
quote:

If other companies are capable of creating games just as good or better, why do you think you have to have a ton of backwards thinking to make good games?


I never said it's necessary or required, but it is what has happened. I said I don't know what would happen on the contrary. Creativity is a weird thing sometimes. And honestly. all I see is that with those types of companies making games "as good or better," and that's debatable, they just all feel the same. I know we disagree here, (and let's admit "as good or better," is just a really big problem. Equating Zelda to mario to halo to madden is just hard). Even Zelda feels different from Skyrim and Fallout, even if it was certainly inspired by them. On the other hand, I quit Fallout 4 because it just got samey. The world was bland, etc. It felt like every other open world game not named GTA V at the time (which somehow felt unique so kudos to that game).

I mean, it's high quality and it's a good game, but eh, it was kind of boring. (For comparison sake, I've played Fallout from day 1-meaning top down Interplay Fallout, just like I've played Zelda from Day 1. It's a fair comparison).

That's the difference I wouldn't risk losing, regardless of how "better" decisions could be made.

quote:

I don't want to go point by point because I don't want to dogpile too much. I just don't think it's right to justify bad policy or decisions because a different part of the company is competent.


That's fair, and I don't mean to justify them. But we're lumping lots of things together mixed with 4 days of public release.

Save File Problem - I just assume they'll fix it, and it isn't necessary now anyways - therefore not a real problem, yet. But yeah this is a result of how they thinking about hacking most likely. Always has been. Not a problem, and I wish they'd give up, but you can't blame them either.

Left Joycon - Problem, Needs to be fixed. Has 0 impact on Zelda design team internally, agree on that.

USB-Charger Location - Probably a slight Oversight, Probably Nintendo being Nintendo and laser focused on portability and how the system relates to the doc. Would another USB port at the top been possible? Don't know. Is it REALLY critical? Meh, again, not sure tabletop mode is meant for hours of Zelda.

quote:

There's a big difference between keeping up with industry standards and producing a clone of your competition.


Disagree. Especially with this device. How much would the Switch cost if it could immediately play ports from the PS4 with little downscaling while staying mobile?

I mean, are you saying "I'd rather them not make the Switch and make a normal home console with standard specs that can play third party games?" How is that not generic? What would separate them? Just the games?
And are you sure that MOST people who have Xboxes and PS4s would buy this? Because that's the ONLY way for that route to be successful. They'd have to win the majority of all home core gamer console sales.

Would they then also have to chase 4k, VR, and Cloud Computing? I mean they'd HAVE to. Where Microsoft and Sony rely on other whole divisions to design and development non-game components and software. Microsoft can make a VR device and immediately sell it to both the Xbox crowd and the massive PC/Laptop install base. Sony can rely on television and music arms to buff out the media stuff. Nintendo goes the same route with VR.....they have the Nintendo Console crowd to sell to, and that's it. They don't have media arms to include easily. Etc.


This post was edited on 3/7/17 at 12:14 pm
Posted by Mystery
Member since Jan 2009
9003 posts
Posted on 3/7/17 at 12:17 pm to
quote:

Equating Zelda to mario to halo to madden is just hard


Another baffling comment I see thrown around a lot on here. As if that is the only games on the other systems not on Nintendo.

I mean here is a list of games you won't find on Nintendo but released on the PS4 in the last 3 months. All great games by account.

Horizon Zero Dawn
Nioh
Resident Evil 7
Yakuzo 0
Gravity Rush 2
Nier Automata
This post was edited on 3/7/17 at 12:19 pm
Posted by Greace
Member since May 2009
4696 posts
Posted on 3/7/17 at 12:23 pm to
5/6 Of those are ps4 exclusives. So even though the Xbone can play them. its still not getting them.
Posted by Freauxzen
Utah
Member since Feb 2006
37250 posts
Posted on 3/7/17 at 12:24 pm to
quote:

Um if you think that it is a good console there is nothing really I can say.



I never said that. It was a massive failure, that doesn't mean the games were bad.

The console design was awkward, but again, it's Nintendo experimenting. It didn't work, ok, time to reiterate and try again.

quote:

It was pretty much lacking in everything. Power, hardrive, awful gamepad, no kind of entertainment hub, almost no third party games, terrible online. I understand you don't care about any of that.

Actually, I do care, and yes those were all problems, in a way, but none of those things affected the first/second party game library one bit.

quote:

1st party games were not even that great to me.


Agree to disagree

Yoshi's Wooly World? Treasure Tracker? Wonderful 101? I know you mentioned not liking quite a few games, and I get it, not every game is for everyone, not every Nintendo game is for everyone (I really dislike Mario Party games).

What I don't get though is "liking Nintendo" but not liking a large portion of their games. Smash, Pikmin, Animal Crossing, these are all very "nintendo things," very unique, very much part of their ecosystem. it's like you might just want them to be a Mario/Zelda factory for other consoles?

Posted by BulldogXero
Member since Oct 2011
9762 posts
Posted on 3/7/17 at 12:24 pm to
quote:

It all seems like a very strange move from Nintendo, given its biggest competitors Xbox and PlayStation offer online cloud storage, and make it easy to physically swap content between systems.


You read stuff like this and it drives home the fact that Nintendo just doesn't get it. They act like they are stuck in 1992, and haven't paid any attention to trends in the console market since the SNES days. They're going to do their own thing which I appreciate, but they're going to do it with underpowered hardware and minus many standard features that became an expectation a console generation ago.

Until about a month ago, I had no idea that Wii U e-shop purchases were tied to the console. That literally blew my mind.
Posted by BulldogXero
Member since Oct 2011
9762 posts
Posted on 3/7/17 at 12:27 pm to
quote:

Yoshi's Wooly World? Treasure Tracker? Wonderful 101? I know you mentioned not liking quite a few games, and I get it, not every game is for everyone, not every Nintendo game is for everyone (I really dislike Mario Party games). What I don't get though is "liking Nintendo" but not liking a large portion of their games. Smash, Pikmin, Animal Crossing, these are all very "nintendo things," very unique, very much part of their ecosystem. it's like you might just want them to be a Mario/Zelda factory for other consoles?


It might be the worst first party Nintendo lineup. No fully 3D Mario (ala 64, Sunshine, Galaxy), no Wii U-exclusive Legend of Zelda, token Smash Bros and Mario Kart, no Metroid titles, the worst mainline Star Fox game ever made, no F-Zero.
This post was edited on 3/7/17 at 12:28 pm
Posted by Freauxzen
Utah
Member since Feb 2006
37250 posts
Posted on 3/7/17 at 12:29 pm to
quote:

Another baffling comment I see thrown around a lot on here. As if that is the only games on the other systems not on Nintendo.



You are misreading this. This has nothing to do with quality.

All I mean is take Madden for instance. The goal is to replicate Football year after year. The goal is realism, that means, at the core, Madden can't really change. It would be unfair to say "Well, Madden isn't really as good as Zelda because it doesn't do anything new."

It isn't, because it literally can't be designed to be. That comparison doesn't work. It is the same game year after year on purpose, that's why it's hard to compare. Madden's greatness is going to be in how tightly it matches a real game of football, that's the goal. That's why it's hard to compare Madden to Zelda to Mario to Halo.
Posted by BulldogXero
Member since Oct 2011
9762 posts
Posted on 3/7/17 at 12:30 pm to
quote:

Well, Madden isn't really as good as Zelda because it doesn't do anything new


It's not like Zelda did anything new prior to this new game. If you played Ocarina of Time, you've literally played every other Zelda made up to a couple weeks ago.
Posted by Greace
Member since May 2009
4696 posts
Posted on 3/7/17 at 12:33 pm to
How was mario kart 8 token? It was one of the best mario karts to come out in years. F-zero is literally a complaint year after year. Ill give you that it had no 3d mario. But it did have great mario platformers. Im unsure how Smash bros is token either. Its one of the more popular fighting games.
Posted by Freauxzen
Utah
Member since Feb 2006
37250 posts
Posted on 3/7/17 at 12:35 pm to
quote:

It's not like Zelda did anything new prior to this new game. If you played Ocarina of Time, you've literally played every other Zelda made up to a couple weeks ago.


1) Zelda 2? Four Swords? A Link to the Past? Wind Waker? A Link Between Worlds? All vastly different games. Different worlds. Different graphical approaches. Different systems, different tools, different problems.

2) Madden literally has to have the same trappings, the same approach, the same control, the same systems, the same teams, etc.

The best they can do is add more realism, a change in how you press a button or hit someone, and a new UI and music. That's about it. You can't suddenly cell-shade Madden and get away with it. You can't suddenly change the teams and locations and be ok.

Well, unless you bring back Mutant League Football (pretty please!)
This post was edited on 3/7/17 at 12:36 pm
Posted by sicboy
Because Awesome
Member since Nov 2010
77568 posts
Posted on 3/7/17 at 12:43 pm to
Kind of my main gripe with nintendo. I'll take the gimmicks, I'll take their systems being underpowered, but just make the functionality make sense. Make it work.

Not enough internal storage? Buy an SD card.

OK. More money, but memory is cheap, I suppose.

Wait, what? I can't move data? This zelda save file can only be played on this machine????


And you know what, that personally wouldn't bother me too much because I don't see myself going between multiple consoles, but why do they avoid something so basic as a cloud service, a feature that would make the SD card issues a moot point? It's either oversight (inexcusable) or flat out arrogance, "our machine doesn't need that option".
Posted by Freauxzen
Utah
Member since Feb 2006
37250 posts
Posted on 3/7/17 at 12:43 pm to
quote:

I mean here is a list of games you won't find on Nintendo but released on the PS4 in the last 3 months. All great games by account.

Horizon Zero Dawn
Nioh
Resident Evil 7
Yakuzo 0
Gravity Rush 2
Nier Automata


Also, are we comparing a 4 day old console to a 4-year Old console?
Posted by Greace
Member since May 2009
4696 posts
Posted on 3/7/17 at 12:44 pm to
Servers to hold the data cost money? You have a ps4 dont you? You havent filled that up?
Posted by sicboy
Because Awesome
Member since Nov 2010
77568 posts
Posted on 3/7/17 at 12:45 pm to
quote:

Also, are we comparing a 4 day old console to a 4-year Old console?



Well........yeah. You don't think a machine given that much more development time should, at the very minimum, play games from an older console?


They probably could do themselves a favor and back off from the home console talk, because it simply doesn't hang. At all. A good portable device that needs 3 inches of bubble wrap is the angle they need to hammer home from now on.
Posted by sicboy
Because Awesome
Member since Nov 2010
77568 posts
Posted on 3/7/17 at 12:48 pm to
I could fill that up. Not sure what you're asking, though.
Posted by Freauxzen
Utah
Member since Feb 2006
37250 posts
Posted on 3/7/17 at 12:55 pm to
quote:

but why do they avoid something so basic as a cloud service, a feature that would make the SD card issues a moot point? It's either oversight (inexcusable) or flat out arrogance, "our machine doesn't need that option".


Woah now.

Cloud service wasn't the norm until the middle of last gen. (PS3 Needed an update to do it, don't remember if the 360 had it on release). AND both Sony and Microsoft have had paid services for 2 gens now to build support for this.

Nintendo not having free cloud storage service on release is not an oversight or arrogance it's probably resource and business ops. They are just now in this gen getting into the paid online game (AND getting some pushback for paid services).

I would note that I don't expect cloud saves, however, and if they do have it in the future, probably not fully featured.

Your expectations are just way off with that, and I'm not sure how necessary "cloud service" is anyways. As long as we can move data from card to device to other cards, that's fine really.
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