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re: Video game skill

Posted on 2/15/12 at 11:55 am to
Posted by KingwoodLsuFan
Member since Aug 2008
11447 posts
Posted on 2/15/12 at 11:55 am to
so did avoiding the banana peel
Posted by jefforize
Member since Feb 2008
44085 posts
Posted on 2/15/12 at 11:58 am to
Damn, good point... We were the kids pissing off people

But yeah, doubt as many adults roamed the channels of battle.net in the late 90s
Posted by Hulkklogan
Baton Rouge, LA
Member since Oct 2010
43299 posts
Posted on 2/15/12 at 12:02 pm to
quote:

But yeah, doubt as many adults roamed the channels of battle.net in the late 90s


God.. thinking back about those times.. I still remember sitting at my computer and waiting for battle.net to update Diablo. Hand in hand, firm grip, bowed head, thinking aloud "please don't disconnected, please don't disconnect, please don't disconnect.... CRAP, disconnected"

Also.. BWEEEEEEEEEE BOOOOOOOOP BWEEBOOP, BWEEBOOP BWEEEP SCRRRRRRCHHHHHH
This post was edited on 2/15/12 at 12:03 pm
Posted by jefforize
Member since Feb 2008
44085 posts
Posted on 2/15/12 at 12:04 pm to
fricking analog modems.

Posted by polarbehr
behind gump lines
Member since Sep 2011
6568 posts
Posted on 2/15/12 at 12:08 pm to
quote:

Don't forget there is a 3rd one now.


nothing comes close to mvsc2
Posted by Stonehog
Platinum Rewards Club
Member since Aug 2011
33330 posts
Posted on 2/15/12 at 12:22 pm to
BF3 takes skill in that a person can't just pick it up and be great. Maybe it just takes time. I dunno, skill is such a loaded word.
Posted by CornDogCologne
AFUERA!
Member since Nov 2007
8719 posts
Posted on 2/15/12 at 12:24 pm to
an argument over video game skill?

this won't turn childish...

Posted by taylork37
Member since Mar 2010
15326 posts
Posted on 2/15/12 at 12:27 pm to
I think the question should be: What takes the most skill to become good at a game?

To be good at MW3 and BF3 requires just as much skill IMO.

The difference of skill question comes into play for these 2 games when you talk about how easy it is to be successful when first playing either of the 2 games.

COD gamer are pretty damn easy to start out and be reasonably successful because it is oriented more towards individual play.

BF3 is much more team oriented, so it will be harder to be successful starting off.
Posted by Freauxzen
Utah
Member since Feb 2006
37260 posts
Posted on 2/15/12 at 12:36 pm to
quote:

Most "Skill":
Good RTS games (SC2 comes to mind) or fighting games with a lot of depth (Marvel vs Capcom)

Least "Skill":
Hmmm, probably FPS games on a console. Maybe MMO's if you consider that gear>skill in most of the popular ones.


This. 2D fighters clearly take the most straight up "video game" skill. RTS are not far behind.

RPG's take the least for the most part.
Posted by Jumbeauxlaya
LSU
Member since Jan 2011
18083 posts
Posted on 2/15/12 at 12:42 pm to
quote:

Most Skill: Starcraft



ETA:

Most skill: Smash Brothers: Melee or LoL

Least skill: dunno, I usually quit games like this after a few hours.
This post was edited on 2/15/12 at 12:45 pm
Posted by urtoosmall
Baton Rouge
Member since Sep 2009
446 posts
Posted on 2/15/12 at 12:51 pm to
RTS and fighting games for sure, with MvC2 and starcraft broodwar being the pinnacle for each.
Posted by Klark Kent
Houston via BR
Member since Jan 2008
66784 posts
Posted on 2/15/12 at 12:54 pm to
do you think we are leaving out the factor that in these 'Fighting Games' button mashers/combo type games....that you are basically limited to up, down, left, right?


but in FPS's and other game types there is a 360 environment that you have to be aware of.


just a thought.
This post was edited on 2/15/12 at 12:55 pm
Posted by KingwoodLsuFan
Member since Aug 2008
11447 posts
Posted on 2/15/12 at 1:02 pm to
FPS is more predicated on situational awareness. There's some skill on doing stuff like dropshots and you might have a little more accuracy with your shooting and faster reaction time when you see someone. It's a totally different skill set compared to fighting games.
Posted by Devious
Elitist
Member since Dec 2010
29152 posts
Posted on 2/15/12 at 1:04 pm to
I've already button-mashed your opinion into retardation.
Posted by The Sad Banana
The gate is narrow.
Member since Jul 2008
89498 posts
Posted on 2/15/12 at 1:06 pm to
Nah, I think fighting games are easier than FPS games.

No one agrees with racing games? I mean Gran Turismo and Forza and F1 games on the hard, real life simulation difficulty setting. That shite is hard.
Posted by KingwoodLsuFan
Member since Aug 2008
11447 posts
Posted on 2/15/12 at 1:09 pm to
quote:

No one agrees with racing games? I mean Gran Turismo and Forza and F1 games on the hard, real life simulation difficulty setting. That shite is hard.

I can't really say anything on this. Mario cart is pretty much the only racing game I've played.
Posted by Klark Kent
Houston via BR
Member since Jan 2008
66784 posts
Posted on 2/15/12 at 1:12 pm to
racing games are hard.


I'd say it comes natural to me, but i'm just super competitive and love the moments of adrenaline i get from it, but rage just as much as an FPS at times.

sadly tho, none of my LESI brethren will touch a racing game besides Pevy.

if you take off all the training wheels like you mentioned. all the assistance and auto this and that. racing games are incredibly hard.

Forza and GT.

I was literally blown away by the difficulty of online racing in Forza. All the tuner setups for different racing types.

I get my arse beat trying to casually race in some lobbies.
This post was edited on 2/15/12 at 1:16 pm
Posted by BaddestAndvari
That Overweight Racist State
Member since Mar 2011
18292 posts
Posted on 2/15/12 at 1:49 pm to
quote:

do you think we are leaving out the factor that in these 'Fighting Games' button mashers/combo type games....that you are basically limited to up, down, left, right?


but in FPS's and other game types there is a 360 environment that you have to be aware of.


just a thought.


See I would gander to say that things like RTS games and 2D fighters require sitting down and truly gaining "skill" in order to perfect them. I know people who have been playing FPS's for years and all it takes is a 14 year old with quicker reflexes to sign on and the 32 year old with diminishing reflexes and speed can't keep up.. more "what you can do" and "ablities of the individual" based, than an RTS or 2D fighter are it's all about the timing and preparation.

It is pointless to argue skill of a game though, because what I consider "skill" is going to be different than someone who actually thinks they have an advantage in another game because of their "skill".

ETA: The best of the best FPS players I have ever known start out really good. They have extremely good reflexes in real life and are some of the most aware individuals I have ever known, those two natural abilities coordinated to them being extremely good in FPSs before they even turn on the game. Then all they have to do is memorize every map (a skill) and they are at the top of all leader-boards. All they need is 1 skill, which can be learned in 5-11 matches.
This post was edited on 2/15/12 at 1:58 pm
Posted by Klark Kent
Houston via BR
Member since Jan 2008
66784 posts
Posted on 2/15/12 at 1:54 pm to
yeh i would argue this is a fairly dumb debate as well.

i feel the two largest contributing factors in 'skillz' is:

1) a players hand/eye coordination, reflexes, and ability to adapt to a new game they've never played.

2) the game type. not fair to compare skilled FPS players to skilled RTS, Racing, RPG gamers. That's like trying figure out who is more 'skilled' between Kobe Bryant an NBA superstar vs Jimmy Johnson a NASACR superstar.
Posted by taylork37
Member since Mar 2010
15326 posts
Posted on 2/15/12 at 1:55 pm to
quote:

do you think we are leaving out the factor that in these 'Fighting Games' button mashers/combo type games....that you are basically limited to up, down, left, right?


but in FPS's and other game types there is a 360 environment that you have to be aware of.


Well then you have to take into effect the fact that your competition has the same limited possibilities as well. Thus equalizing the playing field and negating any ease of play due to a limited amount of options.

At the same time if we are comparing just mastering of the controls, the combinations of button presses seem to be quite a bit larger for a fighting game then it would be for an FPS with quite a bit more memorization required.

If we are talking about environment tho, a 3D game like BF3 or MW3 will always require more environmental awareness than a 2D fighter.



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