Started By
Message
locked post

CoD-Ghost Info

Posted on 5/21/13 at 3:18 pm
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/21/13 at 3:18 pm
So it's not buried in a 40pg pole smoking fanboy thread of arguing children...

quote:

Oh, two more things. Volker hinted that dogs will play a part in multiplayer, either as player companions or even as playable avatars. There will also be an advanced customisation option with players able to change the faces, bodies, helmets and outfits of their characters.


That sounds awesome

quote:

During the brief video at the start of the presentation, Rubin says this: "The story opens with a mass event, America is crippled, the military forces are devastated, the government is in disarray, and as the player you're actually the underdog, fighting back against these superior forces."


That sounds Red Dawnish and awesome.

quote:

We're introduced to a cavalcade of improvements. There's a better lean system, which lets you look out over battlefield from cover; the animation is more intuitive and reactive – when your character runs at a wall, he'll just leap over, maintaining momentum. The team has also added a slide mechanic which lets you slip straight out of line of fire, or into an offensive position. It looks like the sliding in Bulletstorm – and indeed, much of this sounds familiar. But here, the screen is alive with detail and activity.


Again very awesome.

Not sold on it yet but the good news is it doesn't sound or look like shite.


This post was edited on 5/21/13 at 3:20 pm
Posted by Blitzed
Member since Oct 2009
21312 posts
Posted on 5/21/13 at 3:19 pm to
Id love for CoD to be fun again.
Posted by LewDawg
Member since May 2009
75242 posts
Posted on 5/21/13 at 3:20 pm to
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/21/13 at 3:20 pm to
Yup. If they could marry Ghost Recon and COD I would be a happy man.
Posted by finchmeister08
Member since Mar 2011
35677 posts
Posted on 5/21/13 at 3:21 pm to
quote:

look like shite.

actually, it looked very current gen from what i saw.
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/21/13 at 3:21 pm to
More of a Pitbull man myself but GS are great service dogs.
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/21/13 at 3:23 pm to
quote:

s it doesn't sound or look like shite.


Your opinion means less then what I just put in the commode FWIW
Posted by LewDawg
Member since May 2009
75242 posts
Posted on 5/21/13 at 3:23 pm to
quote:

More of a Pitbull man
Ew, you like that dude???

Posted by finchmeister08
Member since Mar 2011
35677 posts
Posted on 5/21/13 at 3:23 pm to
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/21/13 at 3:23 pm to
Posted by LewDawg
Member since May 2009
75242 posts
Posted on 5/21/13 at 3:23 pm to
Posted by The Sad Banana
The gate is narrow.
Member since Jul 2008
89498 posts
Posted on 5/21/13 at 3:23 pm to
quote:

We're introduced to a cavalcade of improvements. There's a better lean system, which lets you look out over battlefield from cover; the animation is more intuitive and reactive – when your character runs at a wall, he'll just leap over, maintaining momentum. The team has also added a slide mechanic which lets you slip straight out of line of fire, or into an offensive position. It looks like the sliding in Bulletstorm – and indeed, much of this sounds familiar. But here, the screen is alive with detail and activity.
These are Battlefield and Medal of Honor Warfighter current generation mechanics. They are cool mechanics, but like that South Park episode..."Simpsons did it!"

If you can't beat 'em, join 'em.
This post was edited on 5/21/13 at 3:24 pm
Posted by Devious
Elitist
Member since Dec 2010
29167 posts
Posted on 5/21/13 at 3:25 pm to
We get it.

waves white flag
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/21/13 at 3:25 pm to
Posted by sicboy
Because Awesome
Member since Nov 2010
77640 posts
Posted on 5/21/13 at 3:27 pm to
I chuckled at that part.
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/21/13 at 3:27 pm to
So awesome innovations shouldn't be used to make ones game better? Got it.

Instead of a regular slide should they snap in a Z formation when they finish?

:mind blown:
This post was edited on 5/21/13 at 3:28 pm
Posted by The Sad Banana
The gate is narrow.
Member since Jul 2008
89498 posts
Posted on 5/21/13 at 3:28 pm to
Hey, meathead. I said they were cool and if you can't beat em join em. But, if all they have to tout are innovations they didn't innovate, then yay?
Posted by Devious
Elitist
Member since Dec 2010
29167 posts
Posted on 5/21/13 at 3:29 pm to
quote:

So awesome innovations shouldn't be used to make ones game better?
Of course not. Once one game develops something, it should be proprietary and no other game EVER should be able to employ anything remotely resembling the innovation.
Posted by Antiheroaz
may the odds be ever in your favor.
Member since Dec 2009
19927 posts
Posted on 5/21/13 at 3:31 pm to
I don't see them touting it as "hey look what we invented"', its more of a "hey this is what we've added".

Context helps if you read the article.
Posted by BaddestAndvari
That Overweight Racist State
Member since Mar 2011
18297 posts
Posted on 5/21/13 at 3:31 pm to
best form of flattery.. is imitation, that being said, what do you guys think BF4 will bring to the table that CoD can "implement" in 3 years?!?!
first pageprev pagePage 1 of 5Next pagelast page

Back to top
logoFollow TigerDroppings for LSU Football News
Follow us on Twitter, Facebook and Instagram to get the latest updates on LSU Football and Recruiting.

FacebookTwitterInstagram