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re: Nintendo Switch Presentation 1/12/17 11 PM ET

Posted on 1/18/17 at 11:19 am to
Posted by DelU249
Austria
Member since Dec 2010
77625 posts
Posted on 1/18/17 at 11:19 am to
again, no way of knowing their production constraints, what is releasing from competitors in that month, etc.

it may have been that they felt the interest wouldn't be there after so much talk, etc.

who knows, but those dates aren't chosen without thought. maybe they wanted an early release so as the games come out and demand increases, there isn't a shortage or there's a buzz around the holidays. who knows. unless we know their production issues and marketing reasons for choosing the launch date we can't criticize it from their end. in house production comes with it's own problems as you need to produce items and keep the factory running, but outside production means you're a slave to the schedule of someone else.
Posted by DelU249
Austria
Member since Dec 2010
77625 posts
Posted on 1/18/17 at 11:20 am to
quote:

but I get Zelda annnnnddd


yeah, but it's Zelda so the answer is way less disappointing
Posted by DelU249
Austria
Member since Dec 2010
77625 posts
Posted on 1/18/17 at 11:23 am to
quote:

Given that the system will likely experience supply shortages for the first couple of months (regardless of whether or not its successful in the long term), it's somewhat prudent not to front load the software lineup. The system will sell out for the first few months simply because it's new, irrespective of what games are actually available to play. This also allows Breath of the Wild to have its moment in the spotlight.

May/June is probably when you'll start to see the amelioration of supply constraints, and will be able to walk into the store and pick one up wihout any issues. Mario Kart 8 Deluxe will be out by that point, but perhaps more importantly is the fact that E3 takes place in early June - which makes the March release date a bit more logical.

Nintendo knew the system would sell out in the first few months - the challenge is maintaining momentum throughout the course of the year. So, I don't think it's a coincidence that the system will start to become regularly stocked at retailers around the same time that E3 takes place. We know based on the leaks that Nintendo refrained from announcing quite a few titles at this past event - Mario x Rabbids RPG, Smash 4 Deluxe, and Pokemon Stars. It's likely that at least two of these will be announced at E3, which will further the momentum behind the console and keep the fans energized.
this is something I've considered and it's pretty much what you saw with the n64. if I wanted an n64 in September, no biggie. only can play Mario really, but by the time the holidays rolled around, there were more titles, and some titles on the cusp of release and demand was bat shite.
Posted by GeauxWarTigers
Auburn
Member since Oct 2010
18046 posts
Posted on 1/18/17 at 11:28 am to
quote:


Plus, as mentioned before, Nintendo is overly cautious about cannibalizing their own sales. They often feel that Nintendo fans will only buy one or two games over the course of months. Mario would affect Zelda sales if released at the same time. Kart and Smash and Splatoon and now ARMS, I bet they feel people would limit themselves. So if Smash is E3 news for a Fall release, you basically have those 4 games coming out over 8 months or so which is just about right.


People have been talking about that shite with EA releasing BF1 and Titanfall 2 around the same time and how it hurt sales of Titanfall 2, but people want Nintendo to blow their wad all at once instead of a steady stream over the year?

I don't want to spend $300+ on a console and around that much on games all at the same time. Zelda will keep me occupied for a while and around the time I'm done with that, more games will have been released. The launch lineup isn't the best, but the lineup for the rest of the year is solid and that is what matters.

Everyone would be bitching come July about how there isn't a new Nintendo game coming for a year+ and the system is in a game drought if they did launch all the announced games during March.
Posted by BulldogXero
Member since Oct 2011
9763 posts
Posted on 1/18/17 at 11:28 am to
quote:

Given that the system will likely experience supply shortages for the first couple of months (regardless of whether or not its successful in the long term), it's somewhat prudent not to front load the software lineup. The system will sell out for the first few months simply because it's new, irrespective of what games are actually available to play. This also allows Breath of the Wild to have its moment in the spotlight.


That might be the dumbest thing I have ever read.
Posted by DelU249
Austria
Member since Dec 2010
77625 posts
Posted on 1/18/17 at 11:30 am to
not really.

early adopters get Zelda and they are satisfied and you get extra time to work on these games for a time when you have more consoles available and you have some word of mouth.

there's nothing nonsensical about that logistically although it's pure speculation because we don't know where things are in design and production for them, and what issues they've had...and everyone has issues.

if you have a segment of your consumers who are stark raving mad for switch you can satisy them, while getting more time to work on the games and produce more consoles.
This post was edited on 1/18/17 at 11:34 am
Posted by Mystery
Member since Jan 2009
9003 posts
Posted on 1/18/17 at 11:44 am to
quote:

BF1 and Titanfall 2 around the same time and how it hurt sales of Titanfall 2


Come on man, this isn't the same.

Mario and Zelda are different genres and are must buys if you are a Nintendo fan. Releasing them at the same time would not hurt sales.

Titanfall, BF and COD are all FPS multiplayer games, people tend to choose one or the other.
This post was edited on 1/18/17 at 11:45 am
Posted by BulldogXero
Member since Oct 2011
9763 posts
Posted on 1/18/17 at 12:04 pm to
quote:

not really. early adopters get Zelda and they are satisfied and you get extra time to work on these games for a time when you have more consoles available and you have some word of mouth. there's nothing nonsensical about that logistically although it's pure speculation because we don't know where things are in design and production for them, and what issues they've had...and everyone has issues. if you have a segment of your consumers who are stark raving mad for switch you can satisy them, while getting more time to work on the games and produce more consoles.


Not that the xbox one and PS4 launch lineups were anything to write home about but overall, they felt stronger to me than the Switch. Lets just look at PS4. You had a variety of core games to choose from ie Assassin's Creed (major AAA franchise), Killzone: Shadow Fall (single player/multiplayer FPS), Knack (3D Platformer), Need for Speed Rivals (Racing), Madden 25 (Sports). I don't even care whether or not there is a Mario title. These are your launch titles for the Switch:

The Legend of Zelda: Breath of the Wild
1-2 Switch
Super Bomberman R
Just Dance 2017
Skylanders: Imaginators

Zelda, 3 party games, and a kid's game. That looks an awful lot like the Wii/Wii U.

While I personally feel that a Mario title should always launch with a Nintendo console, releasing with just Zelda is fine. It's just that if Sony and Microsoft can have a decent array of third party titles available at launch, why can't Nintendo? This may be hard to believe but Zelda does not appeal to everyone. Plenty of people would buy a Nintendo console just for Mario, Star Fox, Metroid, F-Zero, etc if Nintendo would actually take advantage of all these great franchises instead of whoring out Mario Kart and Smash Brothers.

Anyone who buys a console at launch wants a strong launch lineup regardless of whether or not they plan to purchase more than one or two games with their system. Don't try to pass it off as a good thing.

You are correct. I don't know where Nintendo is right now from a design and production standpoint, but I do know that they have had this issue with the Wii U, the Amiibos, the NES classic edition, and now the Switch. Microsoft Xbox has never had issues meeting consumer demand. Sony has not had any issues since the PS2 days. Whether or not Nintendo is intentionally limiting stock to drive up demand is irrelevant. The buck stops with Nintendo for allow this to be a continuing issue.

No one is going to be able to get their hands on a switch. For the few that do, there will be nothing to play on it sans Zelda.
This post was edited on 1/18/17 at 12:07 pm
Posted by DelU249
Austria
Member since Dec 2010
77625 posts
Posted on 1/18/17 at 12:06 pm to
quote:

Mario and Zelda are different genres and are must buys if you are a Nintendo fan. Releasing them at the same time would not hurt sales.
it's an absolute fact. It would defy reality for it not to.

don't get me wrong, i'd splooge myself even more if Mario Odyssey launched with Zelda, but a lot of people budget, particularly parents with kids and kids can't just shite out $60. plus others will skip one and buy it cheaper when they're done with the other.

I read the gamers on here and they're super cheap skates. it's a virtue don't get me wrong.
Posted by GeauxWarTigers
Auburn
Member since Oct 2010
18046 posts
Posted on 1/18/17 at 12:12 pm to
quote:

Come on man, this isn't the same.

Mario and Zelda are different genres and are must buys if you are a Nintendo fan. Releasing them at the same time would not hurt sales.

Titanfall, BF and COD are all FPS multiplayer games, people tend to choose one or the other.



Because it is impossible for someone to like both Mario and Zelda while also being incapable of buying both at the same time?

EA banked on the same thought process you did thinking BF1 and Titanfall 2 were different styles of games with different demographics and they were wrong. The same way you're wrong about Mario and Zelda.
Posted by DelU249
Austria
Member since Dec 2010
77625 posts
Posted on 1/18/17 at 12:14 pm to
quote:

You are correct. I don't know where Nintendo is right now from a design and production standpoint, but I do know that they have had this issue with the Wii U, the Amiibos, the NES classic edition, and now the Switch. Microsoft Xbox has never had issues meeting consumer demand. Sony has not had any issues since the PS2 days. Whether or not Nintendo is intentionally limiting stock to drive up demand is irrelevant. The buck stops with Nintendo for allow this to be a continuing issue.

consider that Nintendo classic is being produced at the same time. there's always a production capacity, and when you outsource it, cash capacity probably comes before that.

quote:

No one is going to be able to get their hands on a switch. For the few that do, there will be nothing to play on it sans Zelda.
and for those that buy it they'll be happy. you know up front, but let's say they can't produce enough consoles and they have a lineup that is driving up demand for said console...see? or vice versa.

I do production logistics and there are so many variables that come together for it to happen and you have to balance that with marketing, design, etc.

oh and it's obvious why xbox and sony don't have that problem...they have a shite ton more money and resources I imagine. well I know Microsoft does. they may also own manufacturing. I don't know though.

Posted by DelU249
Austria
Member since Dec 2010
77625 posts
Posted on 1/18/17 at 12:17 pm to
not to mention marketing and advertising resources, etc.

we release clothing collections, and even when we have them together, we don't release at once. we won't even release back to back weeks unless the situation kind of forces us to. even when the styles are different, etc.
Posted by DelU249
Austria
Member since Dec 2010
77625 posts
Posted on 1/18/17 at 12:25 pm to
the more we spitball this, the more i'm convinced that regardless of their design and production capacity for games, there is a production capacity issue for Nintendo with the console

if it's made in china or if materials or components come from china, then don't forget Chinese new year.

production is a bitch. then there's shipping. maybe they're airing 2 million consoles, but if it is moving via container, you're talking about 30 days until port which means the final launch production is underway now or finished. will definitely be finished very very soon.
Posted by BulldogXero
Member since Oct 2011
9763 posts
Posted on 1/18/17 at 12:25 pm to
quote:

consider that Nintendo classic is being produced at the same time. there's always a production capacity, and when you outsource it, cash capacity probably comes before that.


Why could no one buy an NES classic? Because of the Switch? If this was going to be an issue for Nintendo, why are the two consoles manufactured at the same time? Would Nintendo not want to get the Switch in the hands of as many people as possible?

quote:

oh and it's obvious why xbox and sony don't have that problem...they have a shite ton more money and resources I imagine. well I know Microsoft does. they may also own manufacturing. I don't know though.


Nintendo has more money than Sony.

quote:

and for those that buy it they'll be happy. you know up front, but let's say they can't produce enough consoles and they have a lineup that is driving up demand for said console...see? or vice versa.


I still think this is ridiculous. No company in the history of video games has intentionally limited the release of quality launch titles to coincide with a lack of stock for said system.

If people really can't wait to play Zelda, they'll just play it on the Wii U. People want the Switch, but scarcity is what is driving up demand for this system. People are getting whipped up into a frenzy because stock is limited. It's not very likely at this point that I'll be able to go on Amazon in February and pre-order a Switch or just waltz in Gamestop or Wal-Mart. Thinking of ways to obtain one keeps the system in the mind. It makes people want it more because there's a good chance they can't have it.

Posted by DelU249
Austria
Member since Dec 2010
77625 posts
Posted on 1/18/17 at 12:31 pm to
quote:

Why could no one buy an NES classic? Because of the Switch?
i'm not talking about consumer end, but yeah you minimize sales releasing them at the same time

there is a finite amount of consoles per week you can produce, you may be able to produce x amount of the classics per week and y amount of the switch...but in the end, there is only so much that can be produced total in a given week. there is most likely a production overlap between the classic and switch. i'd bank on it.

quote:

Nintendo has more money than Sony
like I said, I don't know...i'm curious to know the levels of vertical integration with these companies.

quote:

No company in the history of video games has intentionally limited the release of quality launch titles to coincide with a lack of stock for said system.
um, how do you know that? and again, we don't know or at least I don't know the levels to which they're vertically integrated...specifically with production, then components needed for production, etc.

This post was edited on 1/18/17 at 12:33 pm
Posted by Cs
Member since Aug 2008
10467 posts
Posted on 1/18/17 at 12:48 pm to
quote:


That might be the dumbest thing I have ever read.


Tech enthusiasts, hardcore gamers, and Nintendo loyalists will ensure that the Switch will be in short supply for the first 6-8 weeks after launch. It's a new piece of tech, and that's just what happens. Breath of the Wild will only contribute to that demand.

More importantly, that level of demand will exceed Nintendo's ability to keep Switch properly stocked during that time frame. It doesn't matter if Nintendo launches the Switch with Metroid Prime 4, Grand Theft Auto 6, and Half Life 3 - none of that matters if people can't buy the system.

So, rather than saturating the first few months with AAA titles, Nintendo is spreading their lineup out throughout the year. When titles like Pokemon Stars and Super Mario Odyssey are released later this year, you'll have a 100% chance of walking into a store and buying a Switch - and that's what Nintendo wants. When they bring out the system sellers later this year, they want to ensure that people will be able to actually buy the system amid the excitement around those big games.
Posted by DelU249
Austria
Member since Dec 2010
77625 posts
Posted on 1/18/17 at 12:49 pm to
and since Nintendo uses a different company for production, or so I read, consider they have other clients with orders, etc. or may. sure Nintendo is a big fish and so others get bumped down the line, but they don't just go to the top. you can't constantly bump orders for one client or you'll lose your other clients.

so it may take x amount of time to fill an order, but there may be a waiting period. Then there's the manufacturing process which like everything else we do not know about. clothing for instance, the products you assemble one week, the fabrics were cut the previous week against markers, and that's assuming all the materials are on hand

we're all speculating here, but the ultimate point i'm trying to make is that manufacturing is unique to each company and product and that it's not a matter of flipping on a switch and shitting out product, then there's shipping, etc.

and Nintendo may be at a disadvantage compared to their competitors in this regard who either have a higher capacity due to efficiency, money, their individual needs, etc.

shite is more complex, waaaay more complex than it appears and you cannot instantaneously react to changes in demand, you plan and anticipate and adjust as quickly as you can. you don't want to have inventory sitting on shelves or in your warehouse, but you also don't want a shortage large enough to piss off everyone and sink your product.

it's not an a to b process, it's an a to z process and things take the time that they take.
Posted by DelU249
Austria
Member since Dec 2010
77625 posts
Posted on 1/18/17 at 12:52 pm to
quote:

So, rather than saturating the first few months with AAA titles, Nintendo is spreading their lineup out throughout the year.
could be...it's a possibility, but they may also have the issue with design. I sincerely doubt Mario odyssey could be ready for launch if they wanted, but I do think Mario kart 8 port and others could be.

who knows, but it's something to consider. people never look at these things from a logistics standpoint, with internal mechanisms within the company. interesting stuff.
Posted by GeauxWarTigers
Auburn
Member since Oct 2010
18046 posts
Posted on 1/18/17 at 1:29 pm to
LINK

Apparently Reggie mentions that purchases are now tied to the account instead of the console.

Haven't had a chance to watch the interview, but that is good news for the online front so far.
Posted by LSU Coyote
Member since Sep 2007
53390 posts
Posted on 1/18/17 at 1:44 pm to
quote:

Apparently Reggie mentions that purchases are now tied to the account instead of the console.

Finally. Thank god.
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