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Started By
Message
re: my take on COD Ghost
Posted on 11/6/13 at 2:19 pm to StraightCashHomey21
Posted on 11/6/13 at 2:19 pm to StraightCashHomey21
No bullet drop that I've seen. Bullet travel seems to be pretty much the same.
As far as destructible environments, it has it, but it's not like BF where it's dynamic cause and effect. Most of the destructible elements in cod are almost scripted and are the same every time. At least the large scale stuff. There are smaller elements which of course are going to behave the same every time but it's stuff that you would expect to be the same every time. A patch of wall being blown out or a window barricade coming down.
I haven't played the free fall map yet but it's supposed to be an entire building that basically crumbles as e game goes along I think. And the biggest destructible element I've seen is a gas station on one map where you actually I bring down the cover over the pumps onto players heads and it will kill the, if they are standing there. It also makes for some extra ground cover once it's down. But as I said before, it's very scripted in the way I it happens.
That is one element about BF that I really liked an wish cod was more like.
As far as destructible environments, it has it, but it's not like BF where it's dynamic cause and effect. Most of the destructible elements in cod are almost scripted and are the same every time. At least the large scale stuff. There are smaller elements which of course are going to behave the same every time but it's stuff that you would expect to be the same every time. A patch of wall being blown out or a window barricade coming down.
I haven't played the free fall map yet but it's supposed to be an entire building that basically crumbles as e game goes along I think. And the biggest destructible element I've seen is a gas station on one map where you actually I bring down the cover over the pumps onto players heads and it will kill the, if they are standing there. It also makes for some extra ground cover once it's down. But as I said before, it's very scripted in the way I it happens.
That is one element about BF that I really liked an wish cod was more like.
Posted on 11/6/13 at 2:36 pm to ThaKaptin
quote:
No bullet drop that I've seen. Bullet travel seems to be pretty much the same.
As far as destructible environments, it has it, but it's not like BF where it's dynamic cause and effect. Most of the destructible elements in cod are almost scripted and are the same every time.
lame
Posted on 11/6/13 at 2:45 pm to ThaKaptin
Its nice that you enjoy it, but its not just about preference between the gameplay in COD and BF.
I'm not saying DICE has really innovated from BF3 to BF4 on the gameplay department, but if you look at the next gen versions of each game, you can tell that one Dev team put a whole lot more effort into their game than the other.
As the video describes, you are almost maxing out a top of the line PC with graphics that are only slightly improved from previous COD games.
Ram requirements are 6GB....for that?
Not to mention a 50 GB install with textures that bad.
Again, its cool that you enjoy it, but paying $60+ for a game that has, in many people's opinions, regressed, is not OK for many.
I'm not saying DICE has really innovated from BF3 to BF4 on the gameplay department, but if you look at the next gen versions of each game, you can tell that one Dev team put a whole lot more effort into their game than the other.
As the video describes, you are almost maxing out a top of the line PC with graphics that are only slightly improved from previous COD games.
Ram requirements are 6GB....for that?
Not to mention a 50 GB install with textures that bad.
Again, its cool that you enjoy it, but paying $60+ for a game that has, in many people's opinions, regressed, is not OK for many.
This post was edited on 11/6/13 at 2:47 pm
Posted on 11/6/13 at 2:47 pm to taylork37
none of those things surprise me from an annualized game. With annual games you just have to know that some of them will hit and some will miss. None of them will ever really innovate.
Posted on 11/6/13 at 3:23 pm to taylork37
quote:
50 GB install with textures that bad.
This is what completely threw me. How? Why?
BF4 is 25Gbs currently.
Posted on 11/6/13 at 3:30 pm to brucevilanch
quote:
BF4 is 25Gbs currently.
I did not know that. That is fricking nuts...
Posted on 11/6/13 at 3:30 pm to ThaKaptin
quote:quote:It's really not.quote:it is
and BF4 is so much better
It. Really. Is.
Posted on 11/6/13 at 3:32 pm to McRebel42
I will say that the unusable custom match filters and lack of out of game squads is a complete joke tho.
Posted on 11/6/13 at 3:33 pm to McRebel42
quote:
quote:
quote:
quote:
and BF4 is so much better
it is
It's really not.
It. Really. Is.
No need to fight. I will let all of you know as soon as they all get here next week.
This post was edited on 11/6/13 at 3:34 pm
Posted on 11/6/13 at 3:38 pm to taylork37
One thing that pisses me off about COD opposed to BF is that I can change, IN GAME, my attachments and all aspects of my loadout.
In COD this is impossible to do in game ... why?
In COD this is impossible to do in game ... why?
Posted on 11/6/13 at 3:40 pm to brucevilanch
quote:
This is what completely threw me. How? Why?
BF4 is 25Gbs currently.
yet BF4 looks better, on ps3 its a 10GB file is you download it not sure how large ghost is
Posted on 11/6/13 at 4:04 pm to sharkfhin
My Takes in comparison to the OP:
-Had no lag
- Spawns were fine, as were spawn times
- Not sure on the music part but my tritons sounded fine and I had an easy time pinpointing enemy locations
-maps are really big but was hardly ever sniped as there is cover everywhere
- i like that the scoreboard is in the upper right corner rather than the middle of the screen, i found myself leaving it up for the entire game without even noticing.
-guns feel and sound great, hit detection is good.
-Had no lag
- Spawns were fine, as were spawn times
- Not sure on the music part but my tritons sounded fine and I had an easy time pinpointing enemy locations
-maps are really big but was hardly ever sniped as there is cover everywhere
- i like that the scoreboard is in the upper right corner rather than the middle of the screen, i found myself leaving it up for the entire game without even noticing.
-guns feel and sound great, hit detection is good.
Posted on 11/6/13 at 4:19 pm to JAE20
quote:
More realism...
I get that and it might be the only thing that COD does that is more realistic.
Because I guarantee you that running at someone with a knife while they are shooting an AR and killing said person isn't one of them.
Neither is running around with a heavy arse .50 cal sniper and shooting from the hip and killing people at will.
the luster of COD has worn off for me and soon it'll wear off for everyone else as well ... that is unless they doing something to change that.
P.S. I think they did ... it's called Respawn Entertainment & Titanfall
Posted on 11/6/13 at 5:02 pm to sharkfhin
Is there no mini map when you pause on hardcore?
Posted on 11/6/13 at 5:07 pm to taylork37
Again cod will out sell battlefield which makes the activision product superior. Cod has been running at 60fps on console something ea is just now achieving. I don't know what world you live in but in my cash is king. And the proof is in the pudding cod has made more money than battlefield ever will, however if you like bf more have fun. I happen to like both games and own both games. Have fun being a fan boy.
Posted on 11/6/13 at 5:13 pm to DREADS r SICK
Your post gave me cancer.
Posted on 11/6/13 at 5:19 pm to DREADS r SICK
quote:
Again cod will out sell battlefield which makes the activision product superior.
Posted on 11/6/13 at 5:22 pm to DREADS r SICK
quote:
DREADS r SICK
Your post is equilavent to saying Nickleback is better than Mumford & Sons, Alabama Shakes, Imagine Dragons, etc.
There clearly better products out there but their shittier comptetitor sells more than their vastly superior product.
So to say just because COD is better because it sells more doesn't hold water and is frankly bullshite.
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