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Civilization 5 : help me not be awful

Posted on 7/8/14 at 1:19 pm
Posted by jefforize
Member since Feb 2008
44077 posts
Posted on 7/8/14 at 1:19 pm
Finally got into Civ5 and I really enjoy it.

Played a game on hard last night. Things were going well until about 1800. I noticed I was losing in score, so I went with an aggressive expansion approach.

Big mistake. After annexing two cities and winning 1 war, I immediately go to war with the other country on my continent.

Due to high unhappiness across my newly expanded empire, my people begin to revolt and burn all my farms. Meanwhile, my naval game is weak and artillery starts taking out my land troops who were pushing the western front.

lessons learned:
don't go to war when your people are unhappy
Don't declare war on a country you have 5 trade routes with...frick
Don't have 3 coastal cities, with only 1 privateer to defend

I enjoy the fighting and don't just want to sit back and tech up for science and culture victories. If I go the full "war" approach though..how am I supposed to take out assholes on other continents
Posted by SaintLSUnAtl
THE REAL MJ
Member since Jan 2007
22128 posts
Posted on 7/8/14 at 1:22 pm to
quote:

Due to high unhappiness across my newly expanded empire, my people begin to revolt and burn all my farms


I've never played the game but this was funny

quote:

Meanwhile, my naval game is weak


TWSS?
Posted by Dixie Normus
Earth
Member since Sep 2013
2629 posts
Posted on 7/8/14 at 1:22 pm to
A lot of it depends on the civilization that you choose. Some are better for scientific victories and some for military. Usually the science/cultural civs with a 4 city base are the most efficient way to go.
Posted by Srbtiger06
Member since Apr 2006
28256 posts
Posted on 7/8/14 at 1:24 pm to
Check out the civfanatics forums. They have tons of good tips.

Try a mod or two. There are quite a few that will help balance the game (especially the ridiculous warmonger penalties).

What expansions are you playing?

CivFanatics War Academy

That will give you some tips.
This post was edited on 7/8/14 at 1:25 pm
Posted by e=mc^escher
Member since Apr 2013
134 posts
Posted on 7/8/14 at 1:33 pm to
Roads between your cities will help with the unhappiness. Also lux resources will cut down. Also there are happiness generating building to cut down on the unrest. My suggestion is to sell off some of your smaller satellite cities that dont give you much benefit.

Typically, I will finish the game with 5 maybe 6 cities. I dont start large scale wars until 1800s and usually I try to get others to fight for me via denouncing and ratting others out with the spies then I sit back and watch. Also, I sell cities I capture to my allies or sometimes sell them to the person im about to go to war with to bankrupt them before my blitzkrieg.

My favorite civ is Babylon. Get walls of babylon and good archers early on and the they pump out great scientist very fast. Usually by the turn of the 18th century im 7-12 techs ahead of everyone else.
Posted by jefforize
Member since Feb 2008
44077 posts
Posted on 7/8/14 at 1:34 pm to
I also had 0 gold in my bank account

Sucked watching 5 hours of work being destroyed by a civil fricking war cause I'm too new/bad to realize that would happen

I was playing as France and musketeers and gatlin guns were doing quite well...until I found the enemy's artillery hidden behind a city...blown to fricking peices. Didn't realize i was under a combat penalty for the unhappiness either

i own bnw and g&k
Posted by sbr2
Member since Apr 2011
15012 posts
Posted on 7/8/14 at 1:39 pm to
Oh Jeff. There is a period of time between unlocking Trebuchets and Artillery that is just awful for attacking and taking cities. I tend to try and be peaceful for that period of time because it's not worth the hassle unless the enemies are next to one of my production cities. As for happiness, build those coliseums and try to structure your religion to give happiness bonuses if you still need more.
Posted by jefforize
Member since Feb 2008
44077 posts
Posted on 7/8/14 at 1:40 pm to
Great tips, thanks.

good idea regarding selling of assets and timing

Using spies to gather intel is something I need to get better at. choosing allies is tough.
Posted by Srbtiger06
Member since Apr 2006
28256 posts
Posted on 7/8/14 at 1:46 pm to
quote:

Roads between your cities will help with the unhappiness. Also lux resources will cut down. Also there are happiness generating building to cut down on the unrest. My suggestion is to sell off some of your smaller satellite cities that dont give you much benefit.


All of this except the roads. They help a good bit, but don't overdo them because they carry maintenance costs. Keep your cities spaced properly as well to maximize efficiency.

My biggest hangup when I started was settling too many cities in poor locations. I would settle more just because another civ was approaching. It isn't the worst thing to do, but don't let other civs dictate your entire strategy. You'll settle close and piss them off...and if your new city is too weak, you're screwed and they get the land anyway.

quote:

I dont start large scale wars until 1800s and usually I try to get others to fight for me via denouncing and ratting others out with the spies then I sit back and watch


This too. Cause a little chaos with your diplomacy. Warmonger penalties are reduced if you aren't the aggressor.

One strategy I really enjoy sometimes is instigating a 2-front war. If you're warring with a neighbor (or plan to) pay off the AI to fight them. Say your setup is:

You | Opponent (or soon to be opponent) | Their Neighbor

You pay off the neighbor to distract them from you. If you're a little overmatched this can pay off big time if you play your cards right. If those two civs are already uneasy (denounced, etc) you can do it for cheap. I got one over the weekend to go to war for 3 horses for 30 turns and 6GPT.

quote:

My favorite civ is Babylon. Get walls of babylon and good archers early on and the they pump out great scientist very fast. Usually by the turn of the 18th century im 7-12 techs ahead of everyone else.



Great one to play with. Rome is awesome for expansion (production bonus for building already in capital). Greece is solid for allying with CS. France USED to be unstoppable before G&K.
Posted by e=mc^escher
Member since Apr 2013
134 posts
Posted on 7/8/14 at 1:49 pm to
I just got BNW last week on the steam sale so im not as familiar with the new civs. I will say that Hiawatha with the Iroquois nation is the most loyal person ive played with. I usually play 8 players and make 7 randoms and Hiawatha. Hes a great ally if you arent a warmonger. Id suggest you read up on the civs if u have time to waste like me. civ personalities



Also for giggles, Ganghi has an easter egg that the devs put in the game as a nod to a coding issue with Gandhi in civ2. If u can keep him alive till the atomic era, he will rain nukes on everyone. Its quite entertaining.
Posted by Srbtiger06
Member since Apr 2006
28256 posts
Posted on 7/8/14 at 1:50 pm to
quote:

I was playing as France and musketeers and gatlin guns were doing quite well...


I try not to war too much as France. Go cultural.

quote:

Oh Jeff. There is a period of time between unlocking Trebuchets and Artillery that is just awful for attacking and taking cities.



True. You can screw up your whole game at that point. That isn't a bad time to start buttering up some nearby CSs.

quote:

As for happiness, build those coliseums and try to structure your religion to give happiness bonuses if you still need more.



I hated religion at first but it can help once you get the hang of it. Pagodas are awesome. +2 to happiness, culture, and faith.
Posted by Srbtiger06
Member since Apr 2006
28256 posts
Posted on 7/8/14 at 1:51 pm to
quote:

I will say that Hiawatha with the Iroquois nation is the most loyal person ive played with.


He is awesome. Get him on your good side early and he'll be there until the end.
Posted by jefforize
Member since Feb 2008
44077 posts
Posted on 7/8/14 at 1:53 pm to
Freaking unhappiness snowballed quick.

Tried the piety ideology and spreading my religion. Used a lot of faith on ground units. d idnt produce enough happiness. Apparently storming a city and forcing a religion down their throats creates angst..go figure

Shoulda went all game of thrones red wedding style on them when they were passing troops thru my city during an open border agreement earlier in the game
Posted by sbr2
Member since Apr 2011
15012 posts
Posted on 7/8/14 at 1:54 pm to
quote:

I just got BNW


I haven't played in a bit, but the new Native American civ was way overpowered in that. You could choose what bonuses you get from ancient ruins, which was OP as frick. Other than that, great addition as I actually thought twice about going to war because of the trade losses I would incur.
Posted by Srbtiger06
Member since Apr 2006
28256 posts
Posted on 7/8/14 at 1:54 pm to
quote:

Shoulda went all game of thrones red wedding style on them when they were passing troops thru my city during an open border agreement earlier in the game



If you declare war during open borders it will kick all enemy units out of the borders.
Posted by sbr2
Member since Apr 2011
15012 posts
Posted on 7/8/14 at 1:55 pm to
quote:

Apparently storming a city and forcing a religion down their throats creates angst..go figure


That is why you use great prophets. IIRC, those guys ignore borders and can convert a whole city to one religion with the spread faith action.
Posted by Srbtiger06
Member since Apr 2006
28256 posts
Posted on 7/8/14 at 1:58 pm to
quote:

That is why you use great prophets. IIRC, those guys ignore borders and can convert a whole city to one religion with the spread faith action.



Yes but you run the risk of pissing of the leader if they're spreading their own religion.

I actually had Portugal declare war on me over that this weekend.
This post was edited on 7/8/14 at 2:00 pm
Posted by sbr2
Member since Apr 2011
15012 posts
Posted on 7/8/14 at 1:59 pm to
quote:

Yes but you run the risk of pissing of the leader if they're spreading their own religion


Yeah well I figure if he is storming cities and converting religion, he probably isn't worried about pissing off leaders
Posted by e=mc^escher
Member since Apr 2013
134 posts
Posted on 7/8/14 at 2:00 pm to
quote:

war for 3 horses for 30 turns and 6GPT

Now thats pretty freaking funny.

quote:

Get him on your good side early and he'll be there until the end

So true. Hes usually the person I sell my cities to or just give them to him for free. When he comes knocking for some free stuff, I double him up. Guess thats the whiteman shame in me for taking his land in real life.

Srb, have you tried playing with Venice? Im still trying to perfect my strategy with them. Got any good tips if you have played with them?
Posted by Srbtiger06
Member since Apr 2006
28256 posts
Posted on 7/8/14 at 2:06 pm to
quote:

Srb, have you tried playing with Venice? Im still trying to perfect my strategy with them. Got any good tips if you have played with them?



Yes and they're a blast.

-Trade routes like a mother.
-I like to use religion with them.
-Rush Great Library to unlock Classical Era (through free tech) and build Colossus for the trade route.
-Adopt Patronage.
-Scout early. If you can found the WC you're golden.
-Oddly enough, I don't use merchant of Venice too often. You lose the CS votes.
-Keep a modest army but ALWAYS have a ship or two to protect your trade routes.
-Go for a diplomatic victory.

After Patronage, I usually go commerce or rationalism.

Once you ally enough CSs it becomes cake. The bonuses you get through Patronage and trade routes are insane.

Depending on map size, it doesn't hurt to puppet one or two CSs. You can buy a cargo ship and send them to Venice to grow the city, just don't go overboard.
This post was edited on 7/8/14 at 2:11 pm
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