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re: Castle Clash: iOS/Droid Tigerdroppins Guild... iOS boss fight Sunday at 9

Posted on 10/15/14 at 5:09 pm to
Posted by Korkstand
Member since Nov 2003
28705 posts
Posted on 10/15/14 at 5:09 pm to
Is everybody gonna be around tonight at 8:30 for torch battles? It really comes down to how many people we have online, and whether or not another guild randomly decides to choose us (like what happened last time when we were #163 after the 8:30 update).

Here is how the rewards work out, in case 90 shards isn't good enough for some:

70/120 torches: 70 shards
80/120 torches: 80 shards
90/120 torches: 90 shards
100/120 torches: 100 shards
110/120 torches: 330 shards
120/120 torches 480 shards

Quite a difference if we can manage to get 100%. But assuming we are around 70/120 at 8:30, and assuming a success rate of 50%, that means we need 10 people online at 8:30, otherwise we don't have a chance.

And again, if your haul timer won't run out until after 9:00, it won't succeed, so you have to launch all your hauls no later than around 8:52 depending on the speed of your heroes.
Posted by Korkstand
Member since Nov 2003
28705 posts
Posted on 10/15/14 at 11:44 pm to
**** ANOTHER TORCH BATTLES POST ****

OK, so my thinking USED to be that starting to haul around 8:30 was best, because once the 8:30 rank update passes, we can no longer increase our rank, and that would reduce our chances of being attacked. Also, starting at 8:30 meant that all our guys would be back by 8:40 or so, and able to guard (since a hero can't guard while he's hauling).

BUT

Turns out that, although our rank can't change after 8:30, our torch % does update all the time. So after we cross the 90/120 torches mark, the % by our guild changes from 50% to 75%, indicating to other guilds that we have a lot of torches to steal. To me, if a guild's torch % is increasing, that means they are online and able to guard. Apparently, other guilds don't give a frick whether you're guarding or not, and they just send 60-80 hauls our way all at once and hope they come away with something.

So the torch % is updated immediately based on current number of torches, and the number of torches is updated like so:

If we have 60/120, and I send out 10 haul attempts, our count stays at 60/120 (and % stays at 50%) until my timers run out. Our torch count increases one by one as my guys return. However, the guild I'm hauling from loses the torches as soon as I click the haul button. The same obviously applies when others are hauling from us. You may have noticed that our torch count drops immediately when the guard page shows incoming attacks, so think of it like those guys have already stolen the torches and are currently returning to their own guild with them. If I successfully guard one, our torch count immediately increases by one.

So what is happening to us is that after 8:30, once the first few pages have been depleted (most of them show 75% torches right after the rank update, but drop to 0% a few minutes later), guilds start scanning down the list for guilds that have increased to 75% after the update. The logic here is questionable (because, again, the target guild must have players online), and although their success rate is probably low, there is little doubt that it hurts us by having to guard against 60 or 70 attacks.

So I guess, if you can't beat them, join them. We have to avoid getting to 75% too soon and making ourselves a target. The fastest Ninja's I've seen do a haul in about 5 minutes, so by 8:55 it's too late for anyone to start a haul. So 8:50 is probably the best time to haul, depending on the speed of your heroes. Of course, this means that if you send your 10 best guys out they won't be available to guard while they are hauling.

I'm really not sure whether I'm right about guilds choosing targets that show 75%, or if there are just so many players online that we will get flooded whether we have 75% or 50%. But I guess it's worth a shot.
Posted by TigerFanatic99
South Bend, Indiana
Member since Jan 2007
27530 posts
Posted on 10/16/14 at 6:53 am to
update last night. So much for the new hero being purchasable with shards, because that isn't so. I'm a little disappointed.

I'm really sick and fricking tired of rolling blue heroes and paladins.
Posted by Broke
AKA Buttercup
Member since Sep 2006
65044 posts
Posted on 10/16/14 at 8:48 am to
quote:

update last night. So much for the new hero being purchasable with shards, because that isn't so. I'm a little disappointed.

I'm really sick and fricking tired of rolling blue heroes and paladins


AMEN!

But those coffins are awesome. I need at least 1
Posted by ZacAttack
The Land Mass
Member since Oct 2012
6416 posts
Posted on 10/16/14 at 9:38 am to
quote:

I would guess the tuned it like that on purpose to get more people to purchase gems for attempts at PD. It sucks for us poor folk, but it is what it is.


Even with a PD victory is not guaranteed. You really have to have two to win the co op dungeon.
Posted by PurpleGoldTiger
Thibodaux, LA
Member since Mar 2010
4009 posts
Posted on 10/16/14 at 9:50 am to
quote:

You really have to have two to win the co op dungeon.

The stack is critical.

Also, they've changed the time to 20 seconds before the round starts for Droid users. It also seems like they might have lowered the HP for Mesa 1. I have nothing to back that up other than going 3/3 in public matches at record finish times.

quote:

So much for the new hero being purchasable with shards, because that isn't so. I'm a little disappointed.

I don't know if I'd ever have been able to save up 20,000 shards and not use them to bump of PD's skill level.
This post was edited on 10/16/14 at 9:52 am
Posted by lsuchamps23
Baton Rouge
Member since Feb 2008
9494 posts
Posted on 10/16/14 at 10:01 am to
for those of you who have PD, did you get it by rolling gems or the egg smash thing?

i refuse to spend any more money on this game, and i've rolled thousands of gems and still don't have a PD
Posted by JB Bama
Tuscaloosa, AL
Member since Sep 2008
2669 posts
Posted on 10/16/14 at 10:09 am to
i have a PD on a smurf account rolled it after the account had built up 5k in gems. I think back when I started playing last November? PD's were fairly common, people hadn't realized just how Overpowered they were, and the Game developers made them very rare to roll.

My guess is most people with PD's have been playing at least 9+ months. There will be exceptions but in general there was an influx of PD's then the well dried up.

How are people getting Moltanicas and Aries?
This post was edited on 10/16/14 at 10:10 am
Posted by lsuchamps23
Baton Rouge
Member since Feb 2008
9494 posts
Posted on 10/16/14 at 10:13 am to
quote:

Moltanicas


smash eggs

quote:

Aries


roll with gems
Posted by Korkstand
Member since Nov 2003
28705 posts
Posted on 10/16/14 at 10:15 am to
quote:

update last night. So much for the new hero being purchasable with shards, because that isn't so. I'm a little disappointed.
At least the arena finally remembers your last setup so you don't have to place your guys every time.
Posted by lsuchamps23
Baton Rouge
Member since Feb 2008
9494 posts
Posted on 10/16/14 at 10:15 am to
quote:

My guess is most people with PD's have been playing at least 9+ months.


you probably right

PD is a game changer

i spent enough money to get SM, but after all those gems still no PD. I did get a Cupid tho
Posted by Korkstand
Member since Nov 2003
28705 posts
Posted on 10/16/14 at 10:15 am to
quote:

for those of you who have PD, did you get it by rolling gems or the egg smash thing?
Well, I bought gems to open some chests (similar to egg smash), and I didn't get the Cupid I was after. But I did get my PD by rolling all the gems I bought.
Posted by Korkstand
Member since Nov 2003
28705 posts
Posted on 10/16/14 at 10:16 am to
quote:

How are people getting Moltanicas and Aries?
I got my Moltanica from an egg smash.
Posted by PurpleGoldTiger
Thibodaux, LA
Member since Mar 2010
4009 posts
Posted on 10/16/14 at 10:22 am to
quote:

At least the arena finally remembers your last setup so you don't have to place your guys every time.

That's a nice little touch.

Another thing I noticed (and this is a tiny detail) is that if you scroll all the way to the right to hire troops, you don't have to re-scroll to the right again when you move on to the next army camp.
Posted by Korkstand
Member since Nov 2003
28705 posts
Posted on 10/16/14 at 10:25 am to
quote:

Another thing I noticed (and this is a tiny detail) is that if you scroll all the way to the right to hire troops, you don't have to re-scroll to the right again when you move on to the next army camp.
It's a tiny detail that makes a huge difference, to me.
Posted by Broke
AKA Buttercup
Member since Sep 2006
65044 posts
Posted on 10/16/14 at 3:51 pm to
I seriously have like 4PD right now. I think I consumed 2 already.
Posted by Casty McBoozer
your mom's fat arse
Member since Sep 2005
35495 posts
Posted on 10/16/14 at 9:12 pm to
quote:

I seriously have like 4PD right now. I think I consumed 2 already.

You must be joking? I rolled one back in maybe February? Since then I've rolled about $600 worth of gems and never saw another one...then again I still have not seen an AC, GR, spent $300 after last update and don't have an Aries, smashed 30 eggs, no Moltanica. FML.
Posted by WestlakeTiger
San Antonio, Tejas
Member since Feb 2012
9439 posts
Posted on 10/16/14 at 9:17 pm to
I've had three PD's. Consumed two of them.
Posted by polizei11
Houston
Member since May 2009
1135 posts
Posted on 10/17/14 at 8:24 am to
I think I have 3 PD as well.

I'm missing Aries, Moltanica, the Vampire guy and Imhortep.
Posted by ZacAttack
The Land Mass
Member since Oct 2012
6416 posts
Posted on 10/17/14 at 9:13 am to
Too bad you can't trade heroes
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