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re: Official Majora's Mask Thread

Posted on 3/10/15 at 4:02 pm to
Posted by Cockopotamus
Member since Jan 2013
15737 posts
Posted on 3/10/15 at 4:02 pm to
quote:

Majorca's Mask is the more layered game and I appreciate it more from a plot perspective and tone than I do Ocarina


I like the tone and plot in Majora's Mask but the repetitive aspect of the groundhog day situation is just too tedious. Plus the time limit is a pain in the arse.

Not to mention the lack of direction in the game. I have no idea how anyone could get some of the masks or fairies without a guide, especially with the time limit resetting shite
Posted by DieDaily
West of a white house
Member since Mar 2010
2644 posts
Posted on 3/10/15 at 4:07 pm to
I know it's not a popular opinion, but Majora's Mask is probably my least favorite Zelda game after Link's Adventure. I can respect what it was trying to do and wish another game would attempt a similar time traveling mechanic, but its heavy focus on running errands for NPC's has always bored me.

Admittedly, I've never beaten it but I got through the second dungeon and just lost steam. I'll probably give it another go one day just to see if something clicks but I think it may just not be for me and that's fine. I'm glad others enjoy it so much.
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 3/10/15 at 4:10 pm to
I agree with everything you just said except for Link's Adventure. I loved that one.
Posted by DieDaily
West of a white house
Member since Mar 2010
2644 posts
Posted on 3/10/15 at 4:24 pm to
quote:

I agree with everything you just said except for Link's Adventure. I loved that one.
That's also one I probably need to revisit. I haven't played it since I was probably 10 or 11. I just remember feeling like it was unfairly hard and too different from the first one. I have a few friends who love it, though.
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 3/10/15 at 4:25 pm to
It was both of those things but I still loved it
Posted by OMLandshark
Member since Apr 2009
108557 posts
Posted on 3/10/15 at 6:35 pm to
quote:

I like the tone and plot in Majora's Mask but the repetitive aspect of the groundhog day situation is just too tedious. Plus the time limit is a pain in the arse.


The time limit isn't that much of a pain in the arse. Just play the Song of Inverted Time, and then you get 3 hours to complete a cycle. After that, do the quests required before the Temple, get the song, and awaken the Owl Statue, and then rewind time. Do the Song of Inverted Time again, teleport to the Temple, and then you've got 3 hours to beat it. When has it ever taken more than 3 hours for you to beat a Zelda Temple? It doesn't take as long as you think.

Only time it was a pain in the arse is with the Mountain Temple, since in order to get your sword upgraded, you need all 3 days to do it, thus giving you less than an hour to beat the Temple. You take more than an hour (which is just about guaranteed), then you've got to rewind time, kill the boss again, and then get your sword upgraded. That one was the only instance the time constraints fricked with me, but the boss is fun as hell, so I don't mind it that much.

quote:

Not to mention the lack of direction in the game. I have no idea how anyone could get some of the masks or fairies without a guide, especially with the time limit resetting shite


The Bomber's Notebook is your friend. Granted, I thought where they put the Stone Mask was total bullshite, and apparently the creators agreed, although there should still be some more hints on where to look at an individual invisible soldier than the game provides. All Night's Mask took me a while to remember how to get it as well, since I forgot to save Granny the first night do a while. Should let that mask purchasable regardless on the final night.

And I just replayed it for the first time in like 5 years, and I only remembered the position of like 3 or 4 Fairies. Just use the Great Fairy's Mask, look for treasure chests on map, and they're not THAT hard to find.
This post was edited on 3/10/15 at 6:37 pm
Posted by OMLandshark
Member since Apr 2009
108557 posts
Posted on 3/10/15 at 6:42 pm to
quote:

Admittedly, I've never beaten it but I got through the second dungeon and just lost steam. I'll probably give it another go one day just to see if something clicks but I think it may just not be for me and that's fine. I'm glad others enjoy it so much.


Just don't expect a Zelda game. Think of it as Groundhog's Day meets the Apocalypse. It's a very unique game and was my first Zelda game. I played Ocarina next, and while I enjoyed it, I found it boring compared to MM since I wasn't constantly thinking things through and thought the overworld wasn't as good. Really wish rather than a straight remake of it that they could take the concept further and make a sequel of sorts to it, but with the same plot and mechanics. Seems as if you could do a lot more with the time and mask concept than was done with the original game.
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 3/10/15 at 8:28 pm to
quote:

Just play the Song of Inverted Time, and then you get 3 hours to complete a cycle.

Is that how it works? Every time I played it felt like nothing happens
Posted by OMLandshark
Member since Apr 2009
108557 posts
Posted on 3/10/15 at 8:44 pm to
quote:

Is that how it works? Every time I played it felt like nothing happens



It demands you play smart and set priorities. Just say "on this cycle, I'm just going to focus on this temple". That's really all it takes.
Posted by DieDaily
West of a white house
Member since Mar 2010
2644 posts
Posted on 3/10/15 at 8:52 pm to
quote:

Just don't expect a Zelda game. Think of it as Groundhog's Day meets the Apocalypse.
I understand your point, I just didn't enjoy it that much and the time I got the furthest in the game was probably my 2nd or 3rd attempt to get into it.
quote:

Really wish rather than a straight remake of it that they could take the concept further and make a sequel of sorts to it, but with the same plot and mechanics.
This I totally agree with. If they made a sequel to it and integrated the repeating time idea with something more interesting I'd be really interested in it.

Despite time travel being such an overused plot device, it hasn't been used as often as I would like as a gameplay mechanic. For example, one of the reasons why I loved Chrono Trigger so much is its New Game+ mode. It allowed me to play through the story again (and again) with my characters, as if I had time traveled back to the beginning of the game and repeat the same events but with slightly different outcomes. Back then it felt like I was able to break the game but the designers planned for it. There's a lot of fun that could be mined out of that idea and the ideas present in MM.
Posted by Mr Gardoki
AL
Member since Apr 2010
27652 posts
Posted on 3/12/15 at 5:53 pm to
frick the Goron Races
Posted by Carson123987
Middle Court at the Rec
Member since Jul 2011
66436 posts
Posted on 3/12/15 at 9:15 pm to
Posted by Cockopotamus
Member since Jan 2013
15737 posts
Posted on 3/13/15 at 11:11 am to
I completely forgot about the aliens abducting Romani's cows
Posted by OMLandshark
Member since Apr 2009
108557 posts
Posted on 3/13/15 at 12:26 pm to
Not to mention lobotomizing her as well.
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