I wish the skill learned/ power ups where more dynamic. It seemed like that we're all the same and really didn't add anything to your game play.
the problem was that there were so few that were really good. I mean of course i want extra health slots, breathe holding, and basic takedowns, but really I don't give a shite about 80% of the other skills.
Regarding jason, the whole choices/who am I dynamic doesn't work if there aren't any choices to be made. The story is linear so they just paced the story to try to make it feel like jason was torn between his friends and the rakyat. Where's the fun in that? I'm not trying to take away from it as it was a pretty damn good FPS that tried a couple other things. In all fairness I probably would feel dissatisfied with the stories and writing of other graphically challenging FPS like crysis, BO2, etc. Maybe I just don't enjoy the genre that much.