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XBox 360 NCAA 11 Glitches?
Posted on 7/13/10 at 1:51 pm
Posted on 7/13/10 at 1:51 pm
Anybody having them? Just had to kick an extra point with the camera at about the 40 yard line from the left hash.
Earlier on a pa pass the qb faked the handoff for about 15 yards before allowing me to throw the ball
Earlier on a pa pass the qb faked the handoff for about 15 yards before allowing me to throw the ball
Posted on 7/13/10 at 1:53 pm to GreatBrandino
The patch coming out today is suppose to fix some of this stuff.
Posted on 7/13/10 at 2:01 pm to GreatBrandino
quote:
* Fixed an exploit where the QB could walk through the defense when the ball is snapped, with a guaranteed a gain of over 50 yards.
* Tuned QB fumbling on scrambles, resolving an issue where the QB would fumble every time if hit past the line of scrimmage.
* Improved deep zone coverage assignments, making it significantly more difficult to be beaten by the deep ball. In particular, deep zones have been improved against Streak routes.
* Tuned QB throwing out of a sack. Previously, it was too easy for a QB to throw the ball while being tackled; this has been toned down to be more accurate.
* Resolved an error with pursuit angles, which resulted in defenders over pursuing the ball carrier every play. The angle was fixed to be slightly more aggressive, creating a more accurate pursuit.
* Tuned the read and react assignment for linebackers, especially outside linebackers, before the handoff. This will make it more difficult to run the ball outside the Tackles.
* Fixed an issue with the CPU ball carrier being stuck in a forward lean animation. Also lowered the frequency of CPU ball carriers leaning.
* Resolved an issue where AI players in man coverage assignment would swerve when covering particular vertical routes, causing them to be beat repeatedly.
* Ball carriers will no longer go into a tightrope assignment when running along the sideline. This was causing the player’s speed to decrease to 70%.
* Resolved an issue that was causing tackles to not matchup in online games, potentially causing a crash in online games.
* Footsliding will no longer occur when the ball carrier has the ball in their left hand.
* Tuned CPU screen passes so they will get rid of the ball faster, resulting in less sacks.
* Resolved a crash that occurred if connection is lost before entering a game mode.
Posted on 7/13/10 at 2:07 pm to 7thWardTiger
When I go into a lobby online and then backout, my game freezes. I've talked to people on my friend's list and they have the same problem.
Posted on 7/13/10 at 2:45 pm to 7thWardTiger
hg is the best video game poster.
Posted on 7/13/10 at 2:53 pm to Acreboy
quote:
hg is the best video game poster.
Posted on 7/13/10 at 3:01 pm to GreatBrandino
quote:
on a pa pass
hmm...didnt know someone could stutter-type, i guess i learned something today
Posted on 7/13/10 at 3:23 pm to RelientAA
play action dumbass
This post was edited on 7/13/10 at 3:23 pm
Posted on 7/13/10 at 3:23 pm to GreatBrandino
dunno if its a glitch but on ps3 u can only have 1 user profile.
anyone else that is playing on the same system will have to be USER2, USER3, or USER4
anyone else that is playing on the same system will have to be USER2, USER3, or USER4
Posted on 7/13/10 at 3:43 pm to hg
Was what I downloaded today the patch you're referring to? The only glitch I'm noticing is a delay between when I snap the ball and when it is actually snapped. There is a slight pause in the video but the audio doesn't pause. Doesn't happen every time, but several times a game (this is offline, not during online play)
Posted on 7/13/10 at 6:16 pm to hg
well that's fricking awesome...what if you can't download a fricking patch...is my qb going to fumble every time
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