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Posted on 3/22/19 at 8:15 am to Parmen
I trust the formula enough to buy without any word of mouth.
I’ve loved all the other games in the series. If From ever burns me, I’ll reconsider my position but I’ll happily buy all their games day one until then.
I’ve loved all the other games in the series. If From ever burns me, I’ll reconsider my position but I’ll happily buy all their games day one until then.
Posted on 3/22/19 at 9:02 am to Parmen
I’m getting shite on so far by the mini boss enemies. Jesus.
Feels very souls-esque but you can really see they tried to separate the two... combat is very fast. Parry ability is easier and will save your arse. The vertical gameplay is very fun but I was hoping you could grapple almost anywhere, its more like pre-determined spots. A lot of exploration and openness to the level areas with how you want to go about completing an area. Feels a lot like Nioh honestly.
Feels very souls-esque but you can really see they tried to separate the two... combat is very fast. Parry ability is easier and will save your arse. The vertical gameplay is very fun but I was hoping you could grapple almost anywhere, its more like pre-determined spots. A lot of exploration and openness to the level areas with how you want to go about completing an area. Feels a lot like Nioh honestly.
Posted on 3/22/19 at 9:39 am to Old Money
quote:
I’m getting shite on so far by the mini boss enemies. Jesus.
im embarrassed to think about how many times I died to the first miniboss after the prologue sequence (the one where you learn about unblockable moves). he stomped a mudhole in my arse In the prologue section I was like "this is way too easy" then got a rude awakening once I got to that guy
im trying to beat it without resurrecting, seems like that may be a bit masochistic for a first run though. game is very different than Souls.
Posted on 3/22/19 at 11:25 am to Big_Slim
quote:
Any TD reviews on this game yet?
Looks fricking amazing
Game does not play like a Souls game at all. There are some Soul'esque mechanics here and there, but they really did a great job creating something completely different.
Early thoughts after about 12 hours.
1. Your character is insanely mobile, there's no stamina anymnore, so you can pretty much sprint, spam attacks, jump, and hookshot around continually. You're almost Spiderman with a sword.
2. All combat is based around the concept of "killing blows", the goal is to get the enemey in a vulnerable state and then you do a killing blow and it one-shots them to death (bosses require multiple "killing blows" though). The more efficient and skilled you are at combat, the easier you can get them vulnerable. There's essentially a "poise" meter and once you get them fully unbalanced, they are open for a crit. Stealth kills do a kill blow instantly.
3. Way more stealth centric than I thought it would be, makes sense since you're a ninja I guess and ties into #2. Being able to take out dangerous mobs with one hit is nice, especially if you suck at the regular combat, like I currently do.
4. It's hard as shite.
You have basically no health and very scarce healing items. You're really not supposed to get hit.
The very few item shops I've found sell items in limited quantities, so you can't grind and stock up on items if you're struggling.
There's no leveling to get stronger. Your "experience" points are used to buy new skills. Your tangible stats (HP and attack power, etc.) only go up by killing bosses. This also means you can't grind levels if you're struggling.
You (almost always) lose 1/2 of your gold and experience to the next skill point if you die. There's no opportunity to go back and retrieve like in past Souls game.
The bosses attack very fast and with huge ranges. They're extremely aggressive which fits in with the fast pace of the game.
5. Many of the mini-bosses are just in the world like regular mobs, which gives you a lot of creatively in how you approach them and where you choose to fight them. It also means that you usually have to deal with trash mobs around them too.
6. I kinda suck right now. All my expertise with the Soulsborne games isn't helping me for shite. The style of combat is so different.
I just spent over an hour downing this one particular boss on horseback, probably took me 30 tries. It was so hard at first I figured it was a gimmick boss and I didn't know the gimmick. But all my other paths in the game were blocked by even harder shite, so I just buckled down and did it, crazy hard fight.
This post was edited on 3/22/19 at 11:32 am
Posted on 3/22/19 at 12:06 pm to PEPE
quote:
It was so hard at first I figured it was a gimmick boss and I didn't know the gimmick.
Posted on 3/22/19 at 12:50 pm to PEPE
quote:
I just spent over an hour downing this one particular boss on horseback, probably took me 30 tries. It was so hard at first I figured it was a gimmick boss and I didn't know the gimmick. But all my other paths in the game were blocked by even harder shite, so I just buckled down and did it, crazy hard fight.
I just got to him. I need a mental break
This post was edited on 3/22/19 at 12:50 pm
Posted on 3/22/19 at 1:53 pm to Old Money
I've been playing 17 straught hours lol. I'm not even tired.
Game is def awesome. I feel like I finally got over the hump. After getting my arse absolutely destroyed for the entire night, I haven't died the last 2 hours (as in fully dead). Now that I've got get a few extra gourd seeds and upgraded my healing and attack, I can now actually survive a bad encounter. I even killed the last miniboss on my first try, which is great considering all the others killed me at least 5+ times
I also discovered there IS fall damage in the game. But it takes an obscenely big fall for it to kick in and even then it wasn't fatal.
Game is def awesome. I feel like I finally got over the hump. After getting my arse absolutely destroyed for the entire night, I haven't died the last 2 hours (as in fully dead). Now that I've got get a few extra gourd seeds and upgraded my healing and attack, I can now actually survive a bad encounter. I even killed the last miniboss on my first try, which is great considering all the others killed me at least 5+ times
I also discovered there IS fall damage in the game. But it takes an obscenely big fall for it to kick in and even then it wasn't fatal.
This post was edited on 3/22/19 at 2:02 pm
Posted on 3/22/19 at 4:45 pm to PEPE
Just got to the horseback boss Does dragonrot only happen when you use the resurrection or on death?
Posted on 3/22/19 at 5:38 pm to RolandDeschain
quote:
dragonrot
Horseback boss is gonna kill all the NPCs in the game with this dragonrot shite. Been getting owned
This post was edited on 3/22/19 at 5:38 pm
Posted on 3/22/19 at 5:55 pm to Old Money
Did a bunch of dodges and got him down to one deathblow, can't seem to get it again
NM got him down
NM got him down
This post was edited on 3/22/19 at 5:59 pm
Posted on 3/22/19 at 5:57 pm to CornDogCologne
Can you put this game on easy? I hate hard games
Posted on 3/22/19 at 6:28 pm to el Gaucho
There’s no difficulty option
Posted on 3/22/19 at 7:44 pm to RolandDeschain
I got him after an hour. Cant believe that is the first boss. This is gonna be rough
Posted on 3/22/19 at 7:51 pm to Old Money
just downed the chained ogre. trying to decide whether I should continue into Ashina Castle or check out Hirata Estates for a bit
Posted on 3/22/19 at 7:54 pm to Carson123987
I'm in. This looks great
Posted on 3/22/19 at 7:55 pm to Carson123987
I went to the estates and ended up going back to the Castle. I think I made the right call on that. In the estates kill the carp in the water, they’re like crystal lizards where they’ll try and flee so you gotta be fast
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