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re: Official DayZ .63 and Beyond Thread. *Update* Brian Hicks stepping down

Posted on 12/19/13 at 6:33 pm to
Posted by Blitzed
Member since Oct 2009
21350 posts
Posted on 12/19/13 at 6:33 pm to
Posted by Bunta
Member since Oct 2007
12273 posts
Posted on 12/19/13 at 6:33 pm to
Patch notes for update currently in testing:

quote:

Status:
Closed test in progress

New:
- Config: added anim hooks for zombie feeding(should allow for zombie to deal damage to unconscious players)
- Config: greeting with 2 handed weapon now possible without disarming
- UI: Inspect option in the inventory screen (shows item in 3D, draft system only)
- Engine: Servers with incompatible version marked in the server browser
- Engine: The „Player uses modified data“ message is removed from CHAT
- Design: you can craft splint and fix broken limbs with it
- Design: players who disconnect when unconscious will die
- Design: players who disconnect when restrained will die
- New weapon: Magnum .357 Revolver + ammo

Fixed:

- Config: removed a small delay before the animation for un-shouldering a weapon starts playing when changing weapons (kneel and prone)
- Config: fix a minor issue with one handed items not being correctly placed in right hand for a surrender transition
- Config: m4 bolt and magazine animation improved
- Config: adjusted collision shape for armed player(should fix occasional issues going up stairs)
- Config: fixed an issue where unshouldering/shouldering weapon while moving forward caused the player to stop
- Animations: Sprint updated (Unarmed) - Unarmed sprint faster now
- Animations: Mosin Nagant Reload - Hand doesn't clip into scope when opening and closing bolt after each shot, weapon more stable now
- UI: Early Access warning dialogue
- Engine: Fix of players being able to talk globally when dead through Direct Chat
- Design: damage is transferred from closed can to open one
- Design: licking a battery now displays the battery's state properly
- Design: wooden sticks model fits inventory slots better now
- Crash: Occurs when pushing details twice on MP server browser
- Engine: Updated rain texture with refraction
- Design: Player blood and health not regenerating naturally
Posted by burgeman
Member since Jun 2008
10368 posts
Posted on 12/19/13 at 6:44 pm to
They need to add more food, or animals. Or something so I can survive longer than 20 minutes without food.
Posted by J Murdah
Member since Jun 2008
39798 posts
Posted on 12/19/13 at 7:35 pm to
I can find food no problem. It's water/soda and weapons that are hard to come by for me. I find guns, but with no ammunition or a magazine.
Posted by burgeman
Member since Jun 2008
10368 posts
Posted on 12/19/13 at 7:38 pm to
Find a fountain for drinks, most towns have them apparently.
Posted by brucevilanch
Fort Worth, Tejas
Member since May 2011
24334 posts
Posted on 12/19/13 at 8:18 pm to
Noz and I are back up at the NWAF now. Loaded the frick up. We juust murdered a man in cold blood.
Posted by LewDawg
Member since May 2009
75242 posts
Posted on 12/19/13 at 8:19 pm to
Man frick the holidays. I want to go home
Posted by Mear
Member since Oct 2010
4839 posts
Posted on 12/19/13 at 8:21 pm to
Posted by brucevilanch
Fort Worth, Tejas
Member since May 2011
24334 posts
Posted on 12/19/13 at 8:24 pm to
you playing tonight?

quote:

Lew

Christmas family time=ghey.
Posted by LewDawg
Member since May 2009
75242 posts
Posted on 12/19/13 at 8:26 pm to
I want to play DayZ!
Posted by Blitzed
Member since Oct 2009
21350 posts
Posted on 12/19/13 at 8:29 pm to
Be on in 10. Wait for me!
Posted by RATeamWannabe
Baton Rouge
Member since Sep 2009
25953 posts
Posted on 12/20/13 at 12:39 am to
so close...
Posted by Mear
Member since Oct 2010
4839 posts
Posted on 12/20/13 at 12:39 am to
RIP
Posted by RATeamWannabe
Baton Rouge
Member since Sep 2009
25953 posts
Posted on 12/20/13 at 12:46 am to
But after salvaging your gear, I have over 20 items of food and drink.
Posted by Blitzed
Member since Oct 2009
21350 posts
Posted on 12/20/13 at 3:53 am to
Yeah I'm the fricking mother of the squad. Take care if err body in dis bitch. You need it. I got it.
Posted by HeadLightBanDit
Hernando, MS
Member since Oct 2012
1413 posts
Posted on 12/20/13 at 6:20 am to
DAMMIT! I need a band of brothers to get anywhere in this game. Can't get anywhere on my own. Planning to be on this weekend. Help a lost brother out!
Posted by Dam Guide
Member since Sep 2005
15555 posts
Posted on 12/20/13 at 6:46 am to
quote:

They need to add more food, or animals. Or something so I can survive longer than 20 minutes without food.


They need to add loot cycling, the loot only spawning after a restart is getting old. All I do is server hop to freshly restarted servers so I can actually find shite, then bandit for a bit, then repeat.

Combat logging needs to be fixed bad.
This post was edited on 12/20/13 at 6:47 am
Posted by RATeamWannabe
Baton Rouge
Member since Sep 2009
25953 posts
Posted on 12/20/13 at 9:13 am to
quote:

Patch notes for update currently in testing:

quote:
Status:
Closed test in progress

New:
- Config: added anim hooks for zombie feeding(should allow for zombie to deal damage to unconscious players)
- Config: greeting with 2 handed weapon now possible without disarming
- UI: Inspect option in the inventory screen (shows item in 3D, draft system only)
- Engine: Servers with incompatible version marked in the server browser
- Engine: The „Player uses modified data“ message is removed from CHAT
- Design: you can craft splint and fix broken limbs with it
- Design: players who disconnect when unconscious will die
- Design: players who disconnect when restrained will die
- New weapon: Magnum .357 Revolver + ammo

Fixed:
- Config: removed a small delay before the animation for un-shouldering a weapon starts playing when changing weapons (kneel and prone)
- Config: fix a minor issue with one handed items not being correctly placed in right hand for a surrender transition
- Config: m4 bolt and magazine animation improved
- Config: adjusted collision shape for armed player(should fix occasional issues going up stairs)
- Config: fixed an issue where unshouldering/shouldering weapon while moving forward caused the player to stop
- Animations: Sprint updated (Unarmed) - Unarmed sprint faster now
- Animations: Mosin Nagant Reload - Hand doesn't clip into scope when opening and closing bolt after each shot, weapon more stable now
- UI: Early Access warning dialogue
- Engine: Fix of players being able to talk globally when dead through Direct Chat
- Design: damage is transferred from closed can to open one
- Design: licking a battery now displays the battery's state properly
- Design: wooden sticks model fits inventory slots better now
- Crash: Occurs when pushing details twice on MP server browser
- Engine: Updated rain texture with refraction
- Design: Player blood and health not regenerating naturally


Should be going live in the next two to three hours.
Posted by Dam Guide
Member since Sep 2005
15555 posts
Posted on 12/20/13 at 9:21 am to
quote:

- Design: players who disconnect when unconscious will die


Awesome, had a few people log after they went down on me.

They need to but a god damn timer on that shite for the rest of us. I hate sitting there looking at a black screen without any kind of reference of when I should come back. It's freakin annoying.
Posted by LewDawg
Member since May 2009
75242 posts
Posted on 12/20/13 at 9:26 am to
By the time I play this game it'll be in beta
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