keeps the spawn similar as in Blops and unlike IW in MW3 (especially in demolition)
this could pretty much make or break this game for me, just like it did in MW3.
the spawn system just didn't make any since at all on 90% of the maps. Your team would be holding chokepoints around objectives and then poof, all of the sudden you're getting shot in the arse by someone who spawned 10 feet behind you. another one of those, "let's reward shitty players and make the game fun for everyone" ideas Activision had along with Support Streaks.
This post was edited on 11/8 at 8:44 am