- My Forums
- Tiger Rant
- LSU Recruiting
- SEC Rant
- Saints Talk
- Pelicans Talk
- More Sports Board
- Fantasy Sports
- Golf Board
- Soccer Board
- O-T Lounge
- Tech Board
- Home/Garden Board
- Outdoor Board
- Health/Fitness Board
- Movie/TV Board
- Book Board
- Music Board
- Political Talk
- Money Talk
- Fark Board
- Gaming Board
- Travel Board
- Food/Drink Board
- Ticket Exchange
- TD Help Board
Customize My Forums- View All Forums
- Show Left Links
- Topic Sort Options
- Trending Topics
- Recent Topics
- Active Topics
Started By
Message
re: Official DayZ .63 and Beyond Thread. *Update* Brian Hicks stepping down
Posted on 2/24/14 at 4:09 pm to sicboy
Posted on 2/24/14 at 4:09 pm to sicboy
quote:
I guess I'm missing why that's creepy, but I could be missing a joke.
It makes it look like the child is dead.
quote:
So yeah, there's a reason I didn't win back to back.
Posted on 2/24/14 at 4:13 pm to brucevilanch
Wife finally got him down for a nap. We usually keep his head uncovered, but apparently he wiggled himself down into his swaddle.
Posted on 2/24/14 at 4:14 pm to sicboy
They're slimy little critters.
Posted on 2/24/14 at 4:20 pm to sicboy
quote:Shouldn't you always keep his head uncovered? Please let me know because my time is quickly approaching.
We usually keep his head uncovered
Posted on 2/24/14 at 4:22 pm to Devious
Yeah, but as long as he can breath, you're fine. He does that a lot and we're constantly trying to adjust it without waking him up. When they sleep, always on the back and never the stomach.
Posted on 2/26/14 at 6:37 am to brucevilanch
Don't know if this has been posted here, but Rocket is leaving Bohemia this year to start his own company.
Bohemia has given hints that they are calling in the mod dev community to open DayZ SA up to mods. YEY! Be neat to see some stuff from epoch on standalone.
Rocket is leaving
Bohemia has given hints that they are calling in the mod dev community to open DayZ SA up to mods. YEY! Be neat to see some stuff from epoch on standalone.
Rocket is leaving
This post was edited on 2/26/14 at 11:27 am
Posted on 2/26/14 at 7:36 am to Dam Guide
Man.. I finally got some decent time in with this game and holy hell I am so lost, but i'm having fun. The damn Zombies are relentless. I had to swim across two bodies of water to get the frickers to stop chasing me I managed to punch one to death and then proceeded to F4 the little bastard.
Also ran into two other humans. One was friendly and wanted me to follow them around because I was looking for food. So we were running along the train tracks and all of a sudden we hear someone saying "Here's Johnny". Then some random person pops up out of no where and starts swinging at us. We tag team him and beat the shite out of the dude and eventually killed him. He was like me though, with nothing worth a damn on his person.
What is the most effective way to loot for items? I want to find a backpack because being able to only carry 4 things is lame. Also, I was bleeding last night and had an open slot in my inventory but I still couldn't take my shirt off and use it as a bandage.
Also ran into two other humans. One was friendly and wanted me to follow them around because I was looking for food. So we were running along the train tracks and all of a sudden we hear someone saying "Here's Johnny". Then some random person pops up out of no where and starts swinging at us. We tag team him and beat the shite out of the dude and eventually killed him. He was like me though, with nothing worth a damn on his person.
What is the most effective way to loot for items? I want to find a backpack because being able to only carry 4 things is lame. Also, I was bleeding last night and had an open slot in my inventory but I still couldn't take my shirt off and use it as a bandage.
Posted on 4/26/18 at 11:38 am to USAF Hart
Over four years old and here we are. New updates to Stress tests, .63 experimental, along with full Beta and 1.0 goals this year, maybe its time for our own DayZ thread discussion outside of TOTD.
For starters, here, lets talk about the full .63 experience available in single player mode
For starters, here, lets talk about the full .63 experience available in single player mode
Posted on 4/26/18 at 11:48 am to Blitzed
quote:
Posted on 12/17/13 at 2:06 pm
quote:
Good. Said they would update every week
Posted on 4/26/18 at 11:52 am to J Murdah
quote:
I have barricaded myself in a 2nd story room. I cant interact with any of the cabinets or fridge. I'm not sure what to do from here.
From none other than
quote:
J Murdah
Posted on 4/26/18 at 11:53 am to RATeamWannabe
I'm not going back 40 pages to see if I posted anything dumb
Posted on 4/26/18 at 11:54 am to J Murdah
quote:
All I have is a flashlight, battery, shirt jeans and shoes. My life isnt worth it.
Posted on 4/26/18 at 11:57 am to RATeamWannabe
quote:
Relax bruh, its an Alpha. They got nothing but time.
quote:
Posted on 12/20/13
Yea I'm done with the throwbacks now
Posted on 4/26/18 at 12:14 pm to RATeamWannabe
Holy shite the last real post in this thread was from four years ago
Posted on 4/26/18 at 12:18 pm to Devious
Yep. And we still played all the way up until this time last year.
Posted on 4/26/18 at 12:22 pm to RATeamWannabe
hahaha
Yeah its been about a year off. Crazy and when those mods come....you are probably looking at a resurgence like the Arma 2 mod.
Yeah its been about a year off. Crazy and when those mods come....you are probably looking at a resurgence like the Arma 2 mod.
Posted on 4/26/18 at 12:31 pm to Blitzed
I built my first PC for the mod... Damn that was a long time ago
Posted on 4/27/18 at 8:08 am to RATeamWannabe
quote:
@TSM_Break 7m7 minutes ago More Starting up now. I think Im gonna check out DayZ offline, to explore....
Was gonna try that as well, they said it performs even more poorly offline due to your PC having to do everything instead of the servers or something like that.
Posted on 4/27/18 at 9:17 am to RATeamWannabe
Stress test inbound! 9:30am until 11:30am ish
Fixes since the last test
ADS (aiming down sights) controls now set on left Shift by default
fixes for errors occurring in crafting, weapon and inventory manipulation that could cause follow-up issues in client/server communication
additional logging to help us debug the build
dry fire fixes
fixes for improvised objects crafting
fixes for the unintentionally greyed out menu when injured/after disconnecting from the server with a dead character
tweaks to the login queue time system
some fixes for the issue with characters getting locked out of the server
some new animations added
*** Update ***
Stress test #2 over, some critical bug found and they had to shut it down to fix. Hopefully they do another this weekend
Fixes since the last test
ADS (aiming down sights) controls now set on left Shift by default
fixes for errors occurring in crafting, weapon and inventory manipulation that could cause follow-up issues in client/server communication
additional logging to help us debug the build
dry fire fixes
fixes for improvised objects crafting
fixes for the unintentionally greyed out menu when injured/after disconnecting from the server with a dead character
tweaks to the login queue time system
some fixes for the issue with characters getting locked out of the server
some new animations added
*** Update ***
Stress test #2 over, some critical bug found and they had to shut it down to fix. Hopefully they do another this weekend
This post was edited on 4/27/18 at 10:24 am
Popular
Back to top
Follow TigerDroppings for LSU Football News