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re: Castle Clash: iOS/Droid Tigerdroppins Guild... iOS boss fight Sunday at 9
Posted on 1/30/14 at 10:21 pm to SprintFun
Posted on 1/30/14 at 10:21 pm to SprintFun
No worries, trust me on this one. once you get that new account and play this way - you'll enjoy the game more.
I was getting really tired of not being able to raid, having to solely depend on dungeons for experience (this was before HBM/blueportal). Had to make a fake account to just farm gold for me since it was nearly impossible.
Now I can do HBM/dungeons on that account to build up exp and shards to donate to guild and get hero badges.
I made a smurf account to solely level champs and I'm able to do the 5 dungeon runs, raid 4-5 times before everyone dies, run through "x" amount of HBM and log off for a good few hours.
I was getting really tired of not being able to raid, having to solely depend on dungeons for experience (this was before HBM/blueportal). Had to make a fake account to just farm gold for me since it was nearly impossible.
Now I can do HBM/dungeons on that account to build up exp and shards to donate to guild and get hero badges.
I made a smurf account to solely level champs and I'm able to do the 5 dungeon runs, raid 4-5 times before everyone dies, run through "x" amount of HBM and log off for a good few hours.
Posted on 1/31/14 at 4:57 am to htran90
Not sure how many of y'all still play this...just created an account.. Same name as here eta: this has to be the best phone game there is..
This post was edited on 1/31/14 at 6:11 am
Posted on 1/31/14 at 7:09 am to iliveinabox
Its a great game. Lots of tips in this thread if you want to go back and read
Posted on 1/31/14 at 7:14 am to iliveinabox
Think pretty much everyone who is posting plays a good bit still
Posted on 1/31/14 at 7:59 am to tduecen
I've slowed some but still play
Posted on 1/31/14 at 8:20 am to MontyFranklyn
quote:
Just got my arse handed to me on level A in the portal
To join the guild, you have to have 5000+ Might, it's called Tigerdroppings.
If you have 5000 Might and you're losing HBM A, you're doing it wrong.
My Might is up to about 4500 and I can pwn A w/ only my Heroes, no additional troops out. Sometimes the Ninja dies, but that's what Nijna do.
Posted on 1/31/14 at 8:31 am to Casty McBoozer
If he wants to join and is on Android, I can lower the might requirement to get him in then raise it back up. That is good for anyone on here. The more TD members, the better imo.
Posted on 1/31/14 at 8:38 am to Lynyrd
made it to B-5 this morning.
Dino pushed my shite in. looks like I have to reconfigure the ol base.
Dino pushed my shite in. looks like I have to reconfigure the ol base.
Posted on 1/31/14 at 8:49 am to WestlakeTiger
I got through that one. Haven't tried C yet
Posted on 1/31/14 at 9:24 am to Lynyrd
Anybody got a base design to beat C that only uses 3 towers?
C 5 always gets me. I can beat B5 100% of the time.
C 5 always gets me. I can beat B5 100% of the time.
Posted on 1/31/14 at 9:40 am to JB Bama
once you hit C, you're gonna need a thunder god or engineer
There becomes a point where the amount of monsters become too much for the average legendary that hits only 1 monster at a time and you can't kill them fast enough so your heroes end up tanking everything. Once they tank everything, you know what happens next.
There becomes a point where the amount of monsters become too much for the average legendary that hits only 1 monster at a time and you can't kill them fast enough so your heroes end up tanking everything. Once they tank everything, you know what happens next.
Posted on 1/31/14 at 10:19 am to htran90
quote:
once you hit C, you're gonna need a thunder god or engineer
There becomes a point where the amount of monsters become too much for the average legendary that hits only 1 monster at a time and you can't kill them fast enough so your heroes end up tanking everything.
I find the Serpent Queen is also nice for wiping out lots of small troops.
Posted on 1/31/14 at 10:25 am to Korkstand
My heroes
81 - Druid
76- TG
79 - Succubus
70- Snowzilla
60 - Paladin
Garrisoned:
77 Assassin
80 Executioner
72 Pain-Da
60 Serpent Queen
60 Druid
60 TG
60 Angel (just to increase tower distance)
60 marauder (just to increase tower distance)
60 Hill Giant (just to increase tower distance)
My towers are 2 arrow towers 1 cannon tower.
It takes so long to get the TG's special to fire off that I only get 1-2 groups with his special usually. I suppose I could swap out the Paladin for the Serpeant Queen or I could grab an engineer and level him up, but the Paladin is my best hope at tanking.
81 - Druid
76- TG
79 - Succubus
70- Snowzilla
60 - Paladin
Garrisoned:
77 Assassin
80 Executioner
72 Pain-Da
60 Serpent Queen
60 Druid
60 TG
60 Angel (just to increase tower distance)
60 marauder (just to increase tower distance)
60 Hill Giant (just to increase tower distance)
My towers are 2 arrow towers 1 cannon tower.
It takes so long to get the TG's special to fire off that I only get 1-2 groups with his special usually. I suppose I could swap out the Paladin for the Serpeant Queen or I could grab an engineer and level him up, but the Paladin is my best hope at tanking.
This post was edited on 1/31/14 at 10:27 am
Posted on 1/31/14 at 11:11 am to Korkstand
I used her early on, but soon realized that time is more important and that monetary 1 second burst of damage that wipes out a squadron is better than the the percentage/.5 that SQ does. Once she tanks them all she won't be killing them all whereas a TG/engineer that tanks it can still wipe them out fast
If it works for you keep going for it, I'm just putting in my experience
If it works for you keep going for it, I'm just putting in my experience
Posted on 1/31/14 at 11:14 am to JB Bama
TG does take a while to proc, the saving point for him is when TG procs when it is a cluster frick.(i.e. best time: they're in the heart of your base).
Issue that we all run into is that once they rush you with C-5 or whatever '5th' mob (independent of letter), once they get into the heart of your base you need to clear them ASAP. If you can't, you lose. Heroes that kill 1 at a time aren't fast enough (esp. when htey have to wipe out like 40 stupid foot soldiers) to wipe out mobs before they die. TG and engineer are usually the saving grace in dire situations like that. Just my 2 cents
Just keep leveling up your heroes. I'll try to post a defense setup that I had to do C-5 at 100%
Issue that we all run into is that once they rush you with C-5 or whatever '5th' mob (independent of letter), once they get into the heart of your base you need to clear them ASAP. If you can't, you lose. Heroes that kill 1 at a time aren't fast enough (esp. when htey have to wipe out like 40 stupid foot soldiers) to wipe out mobs before they die. TG and engineer are usually the saving grace in dire situations like that. Just my 2 cents
Just keep leveling up your heroes. I'll try to post a defense setup that I had to do C-5 at 100%
This post was edited on 1/31/14 at 11:15 am
Posted on 1/31/14 at 11:37 am to htran90
quote:
I used her early on, but soon realized that time is more important and that monetary 1 second burst of damage that wipes out a squadron is better than the the percentage/.5 that SQ does. Once she tanks them all she won't be killing them all whereas a TG/engineer that tanks it can still wipe them out fast
If it works for you keep going for it, I'm just putting in my experience
Yeah, I have my heroes in the center of my base so she normally gets to attack while taking little damage because everyone is focused on buildings.
But I do need to change something because I can only beat C5 about half the time. I think getting my TG to lvl 80 will help a lot.
Posted on 1/31/14 at 11:41 am to htran90
if you are using the engineer, you need to nut up and buy the spirit mage
Posted on 1/31/14 at 12:08 pm to Displaced
I'm starting to appreciate more how this game has used the hero's. There is really no basic 5 you can use to do everything really effectively.
Yes having a Thunder God/Druid is needed for all levels of the game but each hero has an ability that could help you in arena, raids, or blue portal it seems. It is nice they made it so you really could level 10-15 hero's over 100 and use them all.
Yes having a Thunder God/Druid is needed for all levels of the game but each hero has an ability that could help you in arena, raids, or blue portal it seems. It is nice they made it so you really could level 10-15 hero's over 100 and use them all.
Posted on 1/31/14 at 12:41 pm to tduecen
quote:
I'm starting to appreciate more how this game has used the hero's. There is really no basic 5 you can use to do everything really effectively.
Yes having a Thunder God/Druid is needed for all levels of the game but each hero has an ability that could help you in arena, raids, or blue portal it seems. It is nice they made it so you really could level 10-15 hero's over 100 and use them all.
Yeah, they've even made the lower tier heroes useful by making them necessary in order to boost towers, so you might not necessarily consume them after you get the higher tier "equivalent" of that hero.
Posted on 1/31/14 at 12:49 pm to Displaced
quote:
if you are using the engineer, you need to nut up and buy the spirit mage
buy it for me, I'll make you a separate account with 5 legendaries :P
This post was edited on 1/31/14 at 12:50 pm
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